- 03 Jan, 2019 2 commits
- 02 Jan, 2019 4 commits
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bunnei authored
gl_rasterizer_cache: Texture view if shader samples array but OGL is not
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bunnei authored
Port citra-emu/citra#4187: "Qt/Configure: Use sidebar to divide tabs into smaller groups"
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bunnei authored
yuzu: Fix truncation warnings within UI code
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bunnei authored
core/kernel: Remove unnecessary inclusions
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- 01 Jan, 2019 3 commits
- 31 Dec, 2018 12 commits
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bunnei authored
arm_interface: Minor cleanup
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bunnei authored
kernel/svc: Sanitize core and priority masks within CreateThread
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bunnei authored
externals: Update fmt to 5.3.0
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Lioncash authored
This is a bounds check to ensure that the thread priority is within the valid range of 0-64. If it exceeds 64, that doesn't necessarily mean that an actual priority of 64 was expected (it actually means whoever called the function screwed up their math). Instead clarify the message to indicate the allowed range of thread priorities.
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Lioncash authored
Now that we handle the kernel capability descriptors we can correct CreateThread to properly check against the core and priority masks like the actual kernel does.
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Lioncash authored
Makes them consistent with their kernel capability counterparts.
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Lioncash authored
Rather than use a switch here, this can be collapsed into a simple range check, which is a little easier on the eyes.
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Lioncash authored
Makes it consistent with the rest of the includes.
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Lioncash authored
This function doesn't modify instance state, so it can be made const.
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Lioncash authored
Two of these variables have fixed values, so we can make that immediately obvious from the get-go.
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Lioncash authored
Namespaces don't require the use of a semicolon. Silences a -Wextra-semi warning.
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Sebastian Valle authored
kernel/process: Start the main thread using the specified ideal core
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- 30 Dec, 2018 5 commits
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bunnei authored
Print backtrace on svcBreak
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bunnei authored
service/time: Minor cleanup
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ReinUsesLisp authored
When a shader samples a texture array but that texture in OpenGL is created without layers, use a texture view to increase the texture hierarchy. For example, instead of binding a GL_TEXTURE_2D bind a GL_TEXTURE_2D_ARRAY view.
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Lioncash authored
Moves some variables closer to their actual usage sites.
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Lioncash authored
Updates fmt from 5.2.1 to 5.3.0
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- 29 Dec, 2018 3 commits
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Lioncash authored
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David Marcec authored
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bunnei authored
gpu: Remove PixelFormat G8R8U and G8R8S, as they do not seem to exist.
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- 28 Dec, 2018 11 commits
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bunnei authored
- Fixes UI rendering issues in The Legend of Zelda: Breath of the Wild.
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bunnei authored
audio_core: Convert LOG_CRITICAL + UNREACHABLE over to UNIMPLEMENTED/UNIMPLEMENTED_MSG
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Lioncash authored
These two macros being used in tandem were used prior to the introduction of UNIMPLEMENTED and UNIMPLEMENTED_MSG. This provides equivalent behavior, just with less typing/reading involved.
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Lioncash authored
This matches kernel behavior in that processes are started using their specified ideal core, rather than always starting on core 0.
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Lioncash authored
This makes the naming more closely match its meaning. It's just a preferred core, not a required default core. This also makes the usages of this term consistent across the thread and process implementations.
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Lioncash authored
This function isn't a general purpose function that should be exposed to everything, given it's specific to initializing the main thread for a Process instance. Given that, it's a tad bit more sensible to place this within process.cpp, which keeps it visible only to the code that actually needs it.
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bunnei authored
file_sys/program_metadata: Print out more descriptive address space descriptions
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bunnei authored
kernel/process: Remove most allocation functions from Process' interface
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Lioncash authored
Provides extra information that makes it easier to tell if an executable being run is using a 36-bit address space or a 39-bit address space. While we don't support AArch32 executables yet, this also puts in distinguishing information for the 32-bit address space types as well.
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spycrab authored
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Lioncash authored
In all cases that these functions are needed, the VMManager can just be retrieved and used instead of providing the same functions in Process' interface. This also makes it a little nicer dependency-wise, since it gets rid of cases where the VMManager interface was being used, and then switched over to using the interface for a Process instance. Instead, it makes all accesses uniform and uses the VMManager instance for all necessary tasks. All the basic memory mapping functions did was forward to the Process' VMManager instance anyways.
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