- 08 Jul, 2021 1 commit
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Kelebek1 authored
Many games report 6 channel output while only providing data for 2. We only output 2-channel audio regardless, and in the downmixing, front left/right only provide 36% of their volume. This is done assuming all of the other channels also contain valid data, but in many games they don't. This PR alters the downmixing to preserve front left/right, so volume is not lost. This improves volume in Link's Awakening, New Super Mario Bros U, Disgaea 6, Super Kirby Clash.
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- 07 Jul, 2021 2 commits
- 06 Jul, 2021 6 commits
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bunnei authored
CMakeLists: Treat -Wsign-compare as an error on GCC/Clang
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Morph authored
Treats (un)signed comparison mismatches as errors to be consistent with MSVC
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Morph authored
There's no point in keeping the file open after the write limit is exceeded. This allows the file to be committed to the disk shortly after it is closed and avoids redundantly checking whether or not the write limit is exceeded.
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Morph authored
It became apparent that logging can continuously spam errors that trigger file flushing. Since committing the files to disk is an expensive operation, this causes unnecessarily high disk usage. As such, we will revert Flush() to the previous behavior and add a Commit() member function in the event that this behavior is needed.
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Morph authored
This ensures that GetSize always retrieves the correct file size after a write operation.
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bunnei authored
general: Enforce multiple warnings in MSVC
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- 05 Jul, 2021 7 commits
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bunnei authored
service: mii: Retrieve the correct default miis.
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Ameer J authored
Slightly refactor NVDEC and codecs for readability and safety
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Morph authored
input_common: Add missing modifier callback to analog from button
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german77 authored
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Morph authored
Replace usages of deprecated member functions in QMouseEvent and QWheelEvent
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german77 authored
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Mai M authored
CMakeLists: Enforce C4189 on MSVC
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- 04 Jul, 2021 7 commits
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Fernando Sahmkow authored
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Fernando Sahmkow authored
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Fernando Sahmkow authored
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Fernando Sahmkow authored
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Fernando Sahmkow authored
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Ameer J authored
TextureCache: Fix 1D to 2D overlapps.
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Morph authored
We were including the first 2 default miis which are not meant to be shown in games. With this change, we properly retrieve the 6 default miis shown in games, with 3 of each gender.
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- 03 Jul, 2021 4 commits
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Fernando Sahmkow authored
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Fernando Sahmkow authored
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Morph authored
This supplements C4101 by detecting initialized but unreferenced local variables
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bunnei authored
[audio_core] Decouple audio update and processing, and process at variable rate
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- 01 Jul, 2021 3 commits
- 29 Jun, 2021 1 commit
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Morph authored
yuzu qt, core: Support LayeredFS mods from SDMC directory
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- 28 Jun, 2021 9 commits
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Morph authored
main: Add GPU Vendor name to running title bar
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Morph authored
This lets us avoid needing to wrap external headers with #pragma warning directives for warnings we treat as errors and avoids generating warnings for external code. Thanks to MerryMage for pointing this out.
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Morph authored
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Morph authored
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Morph authored
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Morph authored
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Morph authored
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Morph authored
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Morph authored
We should not apply any mods when dumping a game's RomFS.
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