- 04 Jan, 2022 2 commits
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bunnei authored
gpu: Use std::stop_token in WaitFence for VSync thread
- 03 Jan, 2022 5 commits
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bunnei authored
core/hid: Add fallback to fullkey controllers
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bunnei authored
yuzu: Fix UI elements not updating correctly
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bunnei authored
controller_applet: Only populate supported controllers
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ameerj authored
Fixes a hang that may occur when stopping emulation and the VSync thread is blocked on the syncpoint condition variable.
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Fernando S authored
core: hle: kernel: Implement thread pinning.
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- 02 Jan, 2022 4 commits
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Fernando S authored
vk_texture_cache: Use 3D scale helpers for MSAA texture scaling on Intel Windows drivers
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Fernando S authored
shaders: Add fixes for NVIDIA drivers 495+
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german77 authored
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german77 authored
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- 01 Jan, 2022 3 commits
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german77 authored
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Fernando S authored
texture_cache/util: Fix s32 overflow when resolving overlaps
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ameerj authored
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- 31 Dec, 2021 3 commits
- 30 Dec, 2021 7 commits
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bunnei authored
- We largely had the mechanics in place for thread pinning, this change hooks these up. - Validated with tests https://github.com/Atmosphere-NX/Atmosphere/blob/master/tests/TestSvc/source/test_thread_pinning.cpp.
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german77 authored
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bunnei authored
core: hle: kernel: Updated implementation of svcSetHeapSize.
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ameerj authored
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ameerj authored
some drivers have a bug bitwise converting floating point cbuf values to uint variables. This adds a workaround for these drivers to make all cbufs uint and convert to floating point as needed.
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ameerj authored
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ameerj authored
Works around an nvidia driver bug, where casting the integer attributes to float and back to an integer always returned 0.
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- 29 Dec, 2021 1 commit
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bunnei authored
Increase boost requirement to 1.78.0
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- 28 Dec, 2021 6 commits
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Matías Locatti authored
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Matías Locatti authored
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bunnei authored
- Updates our svcSetHeapSize with latest HOS, furthermore allowing heap size to properly be extended/shrunk. - Validated with tests https://github.com/Atmosphere-NX/Atmosphere/blob/master/tests/TestSvc/source/test_set_heap_size.cpp.
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bunnei authored
vk_texture_cache: Fix invalidated pointer access
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bunnei authored
core: hle: kernel: Implement SetMemoryPermission.
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bunnei authored
emit_glasm_context_get_set: Fix GetAttribute return value type.
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- 25 Dec, 2021 3 commits
- 24 Dec, 2021 4 commits
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bunnei authored
blit_image: Remove unused function
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ameerj authored
Fixes a crash when scaling MSAA textures in titles such as Sonic Colors Ultimate.
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ameerj authored
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ameerj authored
The vulkan ImageView held a reference to its source image for rescale status checking. This pointer is sometimes invalidated when the texture cache slot_images container is resized. To avoid an invalid pointer dereference, the ImageView now holds a reference to the container itself.
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- 23 Dec, 2021 2 commits
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bunnei authored
- Not seen in any games yet, but validated with kernel tests.
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bunnei authored
- This was added with firmware 11.0.0 (https://switchbrew.org/wiki/11.0.0). - X18 is OR'd by kernel with 1, to make sure it is odd.
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