- 18 Apr, 2020 2 commits
- 17 Apr, 2020 38 commits
-
-
Lioncash authored
Many of these implementations are used to implement a polymorphic interface. While not directly used polymorphically, this prevents virtual destruction from ever becoming an issue.
-
bunnei authored
externals: Update fmt to 6.2.0
-
bunnei authored
common/file_util: Allow access to files on network shares
-
Mat M authored
video_code: Fix implicit switch fallthrough.
-
Markus Wick authored
Since yesterday, this breaks the build on linux. So let's fix it.
-
Lioncash authored
Keeps the library up to date.
-
Fernando Sahmkow authored
Revert "gl_shader_cache: Use CompileDepth::FullDecompile on GLSL"
-
Fernando Sahmkow authored
file_util: Early-exit in WriteArray and ReadArray if specified lengths are zero
-
Rodrigo Locatti authored
-
bunnei authored
Implement a new virtual memory manager
-
bunnei authored
gl_query_cache: Resolve use-after-move in CachedQuery move assignment operator
-
bunnei authored
- Should be no functional changes.
-
bunnei authored
-
bunnei authored
-
bunnei authored
-
bunnei authored
-
bunnei authored
-
bunnei authored
- Includes removing some service impls. that are untested.
-
bunnei authored
-
bunnei authored
- Includes removing some SVC impls. that are untested.
-
bunnei authored
- Fixes Super Smash Bros. Ultimate.
-
bunnei authored
-
bunnei authored
-
bunnei authored
-
bunnei authored
-
bunnei authored
-
bunnei authored
-
bunnei authored
-
bunnei authored
-
bunnei authored
-
bunnei authored
-
bunnei authored
-
bunnei authored
-
bunnei authored
-
bunnei authored
-
bunnei authored
- More consistent with other system components.
-
bunnei authored
-
bunnei authored
-