- 06 Aug, 2020 1 commit
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Lioncash authored
Previously the constructor for all of these would run at program startup, consuming time before the application can enter main(). This is also particularly dangerous, given the logging system wouldn't have been initialized properly yet, yet the program would use the logs to signify an error. To rectify this, we can replace the literals with constexpr functions that perform the conversion at compile-time, completely eliminating the runtime cost of initializing these arrays.
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- 03 Aug, 2020 4 commits
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David authored
* ipc: Allow all trivially copyable objects to be passed directly into WriteBuffer With the support of C++20, we can use concepts to deduce if a type is an STL container or not. * More agressive concept for stl containers * Add -fconcepts * Move to common namespace * Add Common::IsBaseOf
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David authored
screenshots: Option to save screenshots immediately in a specified directory + Linux workaround
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David authored
cpu_manager: Remove redundant std::function declarations
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David authored
yuzu/main: Remove redundant usages of QStringLiteral("")
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- 30 Jul, 2020 1 commit
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David authored
compatible_formats: Add missing header guard
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- 29 Jul, 2020 11 commits
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bunnei authored
surface_params: Replace questionable usages of the comma operator with semicolons
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bunnei authored
game_list: Add "Remove" context menu
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Morph authored
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Morph authored
Fixes an access violation where the file no longer exists at the specified path while being parsed.
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Morph authored
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Morph authored
Hides the following options when the title id is 0: - Open Save Location - Open Mod Data Location - Open Transferable Shader Cache - All removal options except Remove Custom Configuration
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Morph authored
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Morph authored
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Morph authored
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Morph authored
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Morph authored
Adds the following actions: - Remove Installed Update - Remove All Installed DLC - Remove Shader Cache - Remove Custom Configuration - Remove All Installed Contents
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- 28 Jul, 2020 9 commits
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bunnei authored
device_memory: Remove unused system member
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LC authored
configure_graphics: Remove Force 30 FPS mode
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Morph authored
The introduction of multicore rendered this setting non-functional as timing code was changed. This removes the setting entirely.
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Lioncash authored
This isn't used by anything in particular, so it can be removed.
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bunnei authored
core_timing: Make use of uintptr_t to represent user_data
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Lioncash authored
We can just return the function directly. Making for less reading.
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bunnei authored
qt_themes: Set QLabel background color to transparent for Dark and Midnight Blue themes
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Lioncash authored
Makes the interface future-proofed for supporting other platforms in the event we ever support platforms with differing pointer sizes. This way, we have a type in place that is always guaranteed to be able to represent a pointer exactly.
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Lioncash authored
An empty QStringLiteral can more efficiently be replaced with an empty QString.
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- 27 Jul, 2020 5 commits
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bunnei authored
vulkan: Resolve -Wmissing-field-initializer warnings
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bunnei authored
AM: GetDesiredLanguage: remove unused variable
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Rodrigo Locatti authored
video_core/gpu: Correct the size of the puller registers
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CrazyMax authored
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bunnei authored
GCAdapter: only join worker thread if running & joinable
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- 26 Jul, 2020 9 commits
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Brian J. Tarricone authored
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Billy Laws authored
The puller register array is made up of u32s however the `NUM_REGS` value is the size in bytes, so switch it to avoid making the struct unnecessary large. Also fix a small typo in a comment.
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lat9nq authored
Solves an issue with restoring the value upon reloading program.
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bunnei authored
nvflinger: Use return value of Lock()
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bunnei authored
udp/client: Remove unused boost include
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bunnei authored
virtual_buffer: Mark size parameter of FreeMemoryPages() as [[maybe_unused]]
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bunnei authored
gc_adapter/gc_poller: Resolve compiler warnings
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LC authored
yuzu/configure_debug: Remove duplicated checkboxes
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FearlessTobi authored
Those are already found in the Filesystem tab. They were added back to the Debug tab by mistake in the Vulkan PR.
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