- May 16, 2017
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wwylele authored
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- May 11, 2017
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Yuri Kunde Schlesner authored
Frontend: Prevent FileSystemWatcher from blocking UI thread
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- May 10, 2017
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James Rowe authored
Instead of tying the QFileSystemWatcher to the GameList and updating in the UI thread, this change moves it to the worker thread. Since it gets deleted and recreated as part of the worker thread, this prevents it from ever getting used from multiple threads (which is why it was originally done on the UI thread)
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bunnei authored
ir: implement new 3ds HID via ir:rst
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- May 09, 2017
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Yuri Kunde Schlesner authored
Dyncom/VFP: Revert edf30d84 and fix the FPSCR getting invalid values.
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Subv authored
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- May 08, 2017
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bunnei authored
Remove built-in disassembler and related code
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- May 07, 2017
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Yuri Kunde Schlesner authored
Had licensing issue around it, in addition to several bugs. Closes #1632, #1280
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Yuri Kunde Schlesner authored
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Yuri Kunde Schlesner authored
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Yuri Kunde Schlesner authored
This was now mostly unused except by thread creation, which used a symbol of the entrypoint, if available, to name the thread.
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Yuri Kunde Schlesner authored
Appears to be currently broken, and given the complexity of doing this for ARM code without debugging information, should probably be left to an external tool or library. Use the GDB stub instead. Closes #586
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Yuri Kunde Schlesner authored
It has performance problems, a very misleading UI, and is broken in general. It has essentially been superceded by the GDB stub, but if we wanted a built-in disassembler in the future it'd essentially need to be rewritten from scratch anyway. Closes #427, #1480
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Yuri Kunde Schlesner authored
citra-qt: game list search function fixed minor mistakes
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wwylele authored
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- May 06, 2017
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Nico Bosshard authored
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Yuri Kunde Schlesner authored
pica: use correct coordinates for texture 2
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B3n30 authored
* Create a random console_id when config save_file is created Added button in system config to refresh the console unique id * Moved the connect for the button from .ui file to constructor of ConfigureSystem * Added warning and info dialog Fixup: Make use of qt5 style connects, renamed the refresh button, removed some duplicate code, changed random device and moved all to the generate function * Changed the random generator to reflect what a real 3DS stores as console unique id Fixup: Changed the warning message * Fixup: Set and Create * Fixup: Added console id label, therfore removed second message box * Fixup: fixed the endianess * Fixup: more endianness fixes * Fixup: Endianness the 3rd
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- May 05, 2017
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wwylele authored
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- May 04, 2017
- May 03, 2017
- May 02, 2017
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Nico Bosshard authored
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Nico Bosshard authored
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- Apr 30, 2017
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Nico Bosshard authored
* citra-qt: game list search function * Empty search field during game list refresh * Code improvements * Code formatting * Autofocus search field * JayFoxRox's recommendations * lioncash's review
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- Apr 21, 2017
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bunnei authored
rasterizer: implement combiner operation 7 (Dot3_RGBA)
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- Apr 20, 2017
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wwylele authored
gl_shader_gen: remove TODO about Lerp behaviour verification. The implementation is verified against hardware
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Yuri Kunde Schlesner authored
PicaShaderConfig cleanups
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- Apr 19, 2017
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wwylele authored
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- Apr 18, 2017
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Yuri Kunde Schlesner authored
ldr_ro: use IPC helper
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bunnei authored
input_common/sdl: add support for binding button to axis
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- Apr 17, 2017
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Yuri Kunde Schlesner authored
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wwylele authored
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wwylele authored
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Yuri Kunde Schlesner authored
Also move the implementation of CurrentConfig to the cpp file.
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Yuri Kunde Schlesner authored
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- Apr 13, 2017
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bunnei authored
dsp_dsp: Messages are modified by service before being sent to DSP
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Cereal-Killa authored
* Remove borders from status bar items On Ubuntu the status bar didn't look as good as on Windows due to some border being drawn around each status bar cell.
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