- 30 Sep, 2020 10 commits
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Morph authored
- Used by caps_su SetShimLibraryVersion
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Morph authored
- Used in Super Smash Bros. Ultimate
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Morph authored
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LC authored
qt/game_list: Give GameListSearchField::KeyReleaseEater a parent
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LC authored
common/wall_clock: Add virtual destructors
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LC authored
Remove ext_extended_dynamic_state blacklist
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bunnei authored
HID: Use different timing for motion
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Matías Locatti authored
Latest AMD 20.9.2 driver fixed this, there's no reason to keep it blocked, as the previous stable signed driver release doesn't include the extension.
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ReinUsesLisp authored
From -fsanitize=address, this code wasn't calling the proper destructor. Adding virtual destructors for each inherited class and the base class fixes this bug. While we are at it, mark the functions as final.
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bunnei authored
This is currently necessary to build ffmpeg
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- 29 Sep, 2020 5 commits
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bunnei authored
main: Allow applets to display on top while fullscreen
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bunnei authored
codec: Make lookup table static constexpr
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bunnei authored
cubeb_sink: Use static_cast instead of reinterpret_cast in DataCallback()
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bunnei authored
nvdrv: Stub nvdec/vic ioctls to bypass nvdec movies
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ReinUsesLisp authored
This fixes a memory leak as KeyReleaseEater's destructor was never called.
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- 27 Sep, 2020 1 commit
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bunnei authored
audio_core: Resolve sign conversion warnings
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- 26 Sep, 2020 6 commits
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Rodrigo Locatti authored
vk_stream_buffer: Fix initializing Vulkan with NVIDIA on Linux
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bunnei authored
shader/registry: Make use of designated initializers where applicable
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Morph authored
Using the Qt::WindowStaysOnTopHint flag allows these dialogs to show up on top while running in fullscreen. However, if yuzu goes out of focus (by alt-tabbing or otherwise), this flag does not seem to have an effect.
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bunnei authored
vk_command_pool: Add missing header guard
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bunnei authored
audio_core: Remove unnecessary inclusions
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bunnei authored
behavior_info: Fix typo Renerer -> Renderer
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- 25 Sep, 2020 14 commits
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Lioncash authored
Allows compilers to elide needing to push these values on the stack every time the function is called.
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lat9nq authored
The previous fix only partially solved the issue, as only certain GPUs that needed 9 or less MiB subtracted would work (i.e. GTX 980 Ti, GT 730). This takes from DXVK's example to divide `heap_size` by 2 to determine `allocable_size`. Additionally tested on my Quadro K4200, which previously required setting it to 12 to boot.
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Lioncash authored
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Lioncash authored
Conversions from void* to the proper data type are well-defined and supported by static_cast. We don't need to use reinterpret_cast here.
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Lioncash authored
Allows compilers to elide needing to push these values on the stack every time the function is called.
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Lioncash authored
Same behavior, but removes header dependencies where they don't need to be.
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Lioncash authored
While were at it, we can also enable sign conversion warnings and other common warnings as errors to prevent these from creeping back into the codebase.
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Lioncash authored
While we're at it we can make the destructor of the base class virtual to ensure that any polymorphism issues never occur.
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Lioncash authored
Allows the implementation details to be changed without recompiling any files that include this header.
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Lioncash authored
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Lioncash authored
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LC authored
service: Restore "unused" function
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Lioncash authored
Turns out this function is actually used, but within a trace log.
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bunnei authored
arithmetic_integer_immediate: Make use of std::move where applicable
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- 24 Sep, 2020 4 commits