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  1. Oct 11, 2023
    • Squall-Leonhart's avatar
      Fix mistaken usage of info.block instead of level_info.block · 9512992f
      Squall-Leonhart authored
      Fixed an error on my part, in the last change I had mistakenly passed unadjusted block info into FullUploadSwizzles and UnswizzleImage
      
      Revert (my mistaken changing of) the construction of SwizzleParameters in UnswizzleImage and FullUploadSwizzles to use level_info.block instead of info.block. This ensures that the block information used in the swizzling process is correctly adjusted for each mip level.
      9512992f
  2. Sep 19, 2023
  3. Sep 18, 2023
    • Squall Leonhart's avatar
      Partial revert of #10433 · 79f02020
      Squall Leonhart authored
      The If block in this change was causing some 2D textures to be treated as if their mip 0 was a 3D Slice, this could be ascertained as the same texture viewed from different distances would render fine, but then close up would look like a decoding failure.
      
      It also resulted in some 3D ASTC textures not being scaled appropriate leading to broken graphical effects such as the jagged TOTK recall animation being a circle, as the If block was only accepting the image based on its original info without any adjustments applied.
      79f02020
  4. Sep 17, 2023
  5. Sep 16, 2023
  6. Sep 15, 2023
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