- 20 Sep, 2022 1 commit
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FengChen authored
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- 01 Sep, 2022 2 commits
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Mai authored
Update translations (2022-09-01)
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The yuzu Community authored
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- 31 Aug, 2022 1 commit
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Fernando S authored
video_code: support rectangle texture
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- 28 Aug, 2022 1 commit
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bunnei authored
video_core: vulkan: rasterizer: Workaround on viewport swizzle on AMD
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- 26 Aug, 2022 2 commits
- 25 Aug, 2022 1 commit
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FengChen authored
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- 24 Aug, 2022 2 commits
- 23 Aug, 2022 5 commits
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Narr the Reg authored
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bunnei authored
core:filesystem: speed up IDirectory service
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Narr the Reg authored
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Mai authored
hid: core: Add missing function table names
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vonchenplus authored
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- 22 Aug, 2022 1 commit
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german77 authored
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- 21 Aug, 2022 6 commits
- 20 Aug, 2022 7 commits
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liamwhite authored
yuzu: Allow longer controller profile names
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liamwhite authored
Qt: Retranslate GameList header and Filter line
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liamwhite authored
video_core: support framebuffer crop rect top not zero
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liamwhite authored
core: implement clkrst service
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Kyle Kienapfel authored
Didn't notice this until I was trying to change the default font to Comic Sans MS when language is set to English in yuzu.
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vonchenplus authored
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vonchenplus authored
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- 19 Aug, 2022 4 commits
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Kyle Kienapfel authored
Some header files, specifically for OSX and Musl libc define PAGE_SIZE to be a number This is great except in yuzu we're using PAGE_SIZE as a variable Specific example `static constexpr u64 PAGE_SIZE = u64(1) << PAGE_BITS;` PAGE_SIZE PAGE_BITS PAGE_MASK are all similar variables. Simply deleted the underscores, and then added YUZU_ prefix Might be worth noting that there are multiple uses in different classes/namespaces This list may not be exhaustive Core::Memory 12 bits (4096) QueryCacheBase 12 bits ShaderCache 14 bits (16384) TextureCache 20 bits (1048576, or 1MB) Fixes #8779
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bunnei authored
video_core: implement R16G16B16X16 texture format
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Liam authored
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Liam authored
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- 18 Aug, 2022 2 commits
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Narr the Reg authored
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bunnei authored
common: remove unneeded x86-specific header
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- 16 Aug, 2022 2 commits
- 15 Aug, 2022 3 commits
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FearlessTobi authored
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german77 authored
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FearlessTobi authored
Previously, accessing the room_network when it was already freed would crash the emulator on shutdown. Co-Authored-By: Narr the Reg <5944268+german77@users.noreply.github.com>
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