- 12 Feb, 2023 2 commits
- 11 Feb, 2023 9 commits
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Colin Kinloch authored
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liamwhite authored
video_core: Speed up video frame data copy
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liamwhite authored
core: kernel: k_process: Use application system resource.
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liamwhite authored
biquad_filter: Fix rounding in ApplyBiquadFilterInt
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liamwhite authored
gpu_thread: Remove OnCommandListEndCommand
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FengChen authored
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bunnei authored
kernel/svc: switch to generated wrappers
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bunnei authored
input_common: Reintroduce custom pro controller support
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bunnei authored
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- 10 Feb, 2023 11 commits
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Merry authored
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Merry authored
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liamwhite authored
main: Re-add QtWebEngine zoom factor
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bunnei authored
kernel: avoid usage of bit_cast
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Liam authored
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Morph authored
For some reason, I had removed this in https://github.com/yuzu-emu/yuzu/pull/4949/commits/ad6cec71ecd61aa2533d9efa89b68837516f8464 This should fix any improperly scaled web applets.
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liamwhite authored
Remove fake vertex bindings when dynamic state is enabled
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liamwhite authored
glsl_emit_context: Remove redeclarations of gl_SampleID and gl_SampleMask
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liamwhite authored
audio: cubeb: Fix yuzu crashing when it test for latency
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Narr the Reg authored
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Narr the Reg authored
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- 09 Feb, 2023 3 commits
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Matías Locatti authored
buffer_base: Partially revert changes from #9559
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ameerj authored
This fixes a regression where Yoshi's Crafted World (and potentially other titles) would enter an infinite loop when GPU Accuracy was set to "Normal"
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ameerj authored
These built-ins seem to be available without needing to be declared for fragment shaders, similar i.e. to gl_FragDepth
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- 08 Feb, 2023 4 commits
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liamwhite authored
service: hid: Return error if arguments of SetSupportedNpadIdType is invalid
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Narr the Reg authored
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Mai authored
kernel: fix compilation with older gcc
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Behunin authored
Call rasterizer->ReleaseFences() directly
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- 07 Feb, 2023 4 commits
- 06 Feb, 2023 3 commits
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Liam authored
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liamwhite authored
Update yuzu_cmd's default_ini.h
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Matías Locatti authored
Rename FSR, add missing resolution multipliers, and SMAA
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- 05 Feb, 2023 4 commits