- 06 Sep, 2020 1 commit
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ReinUsesLisp authored
Now that the GPU is initialized when video backends are initialized, it's no longer needed to query components once the game is running: it can be done when yuzu is booting. This allows us to pass components between constructors and in the process remove all Core::System references in the video backend.
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- 04 Sep, 2020 3 commits
- 03 Sep, 2020 8 commits
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bunnei authored
common_funcs: Add missing XOR operators to DECLARE_ENUM_FLAG_OPERATORS
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bunnei authored
hle/scheduler: Fix data race in is_context_switch_pending
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bunnei authored
async_shaders: Mark getters as const member functions
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LC authored
file_sys/patch_manager: Add missing include
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ReinUsesLisp authored
Fixes build issues
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bunnei authored
fsp_srv: Resolve -Wmaybe_uninitialized warning in OpenSaveDataFileSystem()
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bunnei authored
file_sys: Replace inclusions with forward declarations where applicable
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bunnei authored
externals: Work around libusb duplicate GUID errors
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- 02 Sep, 2020 7 commits
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LC authored
main: Use three dots to complete the ellipsis
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Lioncash authored
Given we have two libraries that seem to use the same identifier, we can alter one of them so that the variable is used in place, effectively changing the used identifier, but without altering the source of libusb.
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lat9nq authored
Fixes a typo in the UI file. An ellipsis has 3 dots.
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bunnei authored
input_common/motion_input: Make use of Common::PI constant
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Morph authored
Also amend the copyright notice to yuzu's instead of Dolphin's, which was mistakenly copy-pasted from another file.
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bunnei authored
input_common: Add a basic class for motion devices
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bunnei authored
externals: Track upstream libusb directly
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- 01 Sep, 2020 4 commits
- 31 Aug, 2020 2 commits
- 30 Aug, 2020 4 commits
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ReinUsesLisp authored
'driver_id' can only be known on Vulkan 1.1 after creating a logical device. Move the driver id check to disable VK_EXT_extended_dynamic_state after the logical device is successfully initialized. The Vulkan device will have the extension enabled but it will not be used.
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Lioncash authored
I made a request on the Xbyak issue tracker to allow some constructors to be constexpr in order to avoid static constructors from needing to execute for some of our register constants. This request was implemented, so this updates Xbyak so that we can make use of it.
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bunnei authored
sdl_impl: Minor cleanup
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bunnei authored
bootmanager: Prevent unnecessary copies in TouchUpdateEvent()
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- 29 Aug, 2020 11 commits
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FearlessTobi authored
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FearlessTobi authored
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FearlessTobi authored
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Lioncash authored
The list of points is returned by const reference, so we don't need to make a copy of every element in the list.
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FearlessTobi authored
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LC authored
yuzu/main: Amend lifetime issues with InputSubsystem
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LC authored
yuzu/configuration: Fix index out of bounds for default_analogs
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Lioncash authored
Due to the way Qt performs destruction of parent/child widgets, we need to make the lifetime of the input subsystem shared across the main window and the render window.
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Morph authored
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Lioncash authored
These maps can be constexpr arrays of std::pair.
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Lioncash authored
Avoids redundant copies.
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