- 24 Oct, 2018 1 commit
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Lioncash authored
We can just call the function instead of duplicating the code here. This also prevents an unused function warning. We also don't need to take the lambda capture by reference. It's just a u64 value, so by value is fine here.
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- 23 Oct, 2018 23 commits
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bunnei authored
Added break types to svcBreak
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David authored
* Fixed conflict with nfp * Few fixups for nfc * Conflict 2 * Fixed AttachAvailabilityChangeEvent * Conflict 3 * Fixed byte padding * Refactored amiibo to not reside in "System" * Removed remaining references of nfc from system * used enum for Nfc GetStateOld * Added missing newline * Moved file operations to front end * Conflict 4 * Amiibos now use structs and added mutexes * Removed amiibo_path
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bunnei authored
patch_manager: Add support for LayeredFS on DLC RomFS
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bunnei authored
CMakeLists: Use PROJECT_SOURCE_DIR instead of CMAKE_SOURCE_DIR
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bunnei authored
common: Remove memory_util.h/.cpp
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bunnei authored
kernel/process: Make the handle table per-process
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Lioncash authored
This was only ever used by the now-removed memory_util functions. Also, given we don't plan to support 32-bit architectures, this is just a leftover from citra at this point.
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Lioncash authored
Everything from here is completely unused and also written with the notion of supporting 32-bit architecture variants in mind. Given the Switch itself is on a 64-bit architecture, we won't be supporting 32-bit architectures. If we need specific allocation functions in the future, it's likely more worthwhile to new functions for that purpose.
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bunnei authored
Port citra-emu/citra#4336: "Only redefine some 64-bit file operation for MSVC"
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bunnei authored
gl_shader_decompiler: Implement VSETP
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bunnei authored
maxwell_dma: Silence compilation warnings
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bunnei authored
Implemented Alpha Test using Shader Emulation
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Weiyi Wang authored
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Weiyi Wang authored
MinGW provides POSIX functions
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David Marcec authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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David Marcec authored
There seems to be more such as type 1, and 2. Unsure what these currently are but when a game hits them we can investigate and add the rest
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bunnei authored
gl_shader_decompiler: Implement PBK and BRK
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bunnei authored
Added Saturation to FMUL32I
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bunnei authored
CMakeLists: Use target_compile_definitions instead of add_definitions to define YUZU_ENABLE_COMPATIBILITY_REPORTING
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bunnei authored
gl_shader_decompiler: Minor changes
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FernandoS27 authored
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- 22 Oct, 2018 16 commits
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FernandoS27 authored
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bunnei authored
psm: Add psm service and stub commands 0 and 1
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FernandoS27 authored
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FernandoS27 authored
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FernandoS27 authored
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FernandoS27 authored
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FernandoS27 authored
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bunnei authored
web_service/CMakeLists: Make the CPPHTTPLIB_OPENSSL_SUPPORT constrained to the web_service library only
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bunnei authored
svc: Fix vma boundary check in svcQueryMemory
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bunnei authored
Fixed FSETP and FSET
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FernandoS27 authored
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bunnei authored
service: Update service function tables
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bunnei authored
Fixed VAOs Float types only returning GL_FLOAT
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FernandoS27 authored
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Zach Hilman authored
Used by LovePotion Lua Homebrew. Stubbed as connected to official Nintendo Switch dock.
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bunnei authored
qt: Move Reinitialize Keys to Tools menu
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