- 15 Jul, 2022 10 commits
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Liam authored
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Liam authored
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Liam authored
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Liam authored
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Liam authored
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liamwhite authored
ci/windows: Copy what of FFmpeg not already present
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liamwhite authored
ci: Update various actions from v2 to v3
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liamwhite authored
externals: Update dynarmic to 6.1.1
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liamwhite authored
qt_web_browser: Fix button inputs with QtWebEngine
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liamwhite authored
input_common: sdl: lower vibration frequency and use it's own unique thread
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- 12 Jul, 2022 1 commit
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Merry authored
Fixes for fast dispatcher
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- 11 Jul, 2022 1 commit
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bunnei authored
kernel: fix usage of waiter_list in Finalize
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- 10 Jul, 2022 5 commits
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Fernando S authored
renderer_(gl/vk): Implement ASTC_10x6_UNORM
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Fernando S authored
Rework CoreTiming events
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Kelebek1 authored
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Kelebek1 authored
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liamwhite authored
Core timing: use only one thread.
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- 09 Jul, 2022 1 commit
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Liam authored
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- 08 Jul, 2022 1 commit
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Mai authored
core/arm: better support for backtrace generation
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- 07 Jul, 2022 3 commits
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liamwhite authored
kernel: clean up waiting implementation
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Fernando S authored
service: hid: Correct some mistakes and add more validations
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Morph authored
settings: Consolidate RangedSetting's with regular ones
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- 06 Jul, 2022 5 commits
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lat9nq authored
Prevents overwriting libwinpthreads.dll when one should already be present from the first DLL search.
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Morph authored
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Morph authored
Button inputs were broken as button was assumed to be the bit position of NpadButton prior to the input rewrite. Since this was changed to use NpadButton directly, we should count the number of trailing zeros to determine the bit position.
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Morph authored
- Used by Monster Hunter Rise Update 10.0.2
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Morph authored
CI: Use GitHub Actions to validate pull requests
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- 05 Jul, 2022 10 commits
- 03 Jul, 2022 1 commit
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Morph authored
Update translations (2022-07-01)
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- 02 Jul, 2022 2 commits
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Fernando Sahmkow authored
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Liam authored
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