- 09 Mar, 2020 10 commits
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ReinUsesLisp authored
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ReinUsesLisp authored
RenderDoc won't build shaders if we use GLSL compatibility.
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ReinUsesLisp authored
This is required for Vulkan. Sampling integer textures with float handles is illegal.
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ReinUsesLisp authored
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ReinUsesLisp authored
Registry consistency is something that practically can't happen and it has a measurable runtime cost. Reduce it to a DEBUG_ASSERT.
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ReinUsesLisp authored
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ReinUsesLisp authored
Store information GLSL forces us to provide but it's dynamic state in hardware (workgroup sizes, primitive topology, shared memory size).
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ReinUsesLisp authored
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ReinUsesLisp authored
Instead of pre-specializing shaders and then post-specializing them, drop the later and only "specialize" the shader while decoding it.
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Rodrigo Locatti authored
video_core: Remove gl_state and use a state tracker based on dirty flags
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- 08 Mar, 2020 4 commits
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bunnei authored
textures: Fix anisotropy hack
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ReinUsesLisp authored
Previous code could generate an anisotropy value way higher than x16.
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bunnei authored
frontend/Graphics: Add "Advanced" graphics tab and experimental Anisotropic Filtering support
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bunnei authored
maxwell_to_vk: Remove Storage capability for A1B5G5R5U
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- 06 Mar, 2020 2 commits
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ReinUsesLisp authored
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bunnei authored
vk_swapchain: Silence TOCTOU race condition
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- 05 Mar, 2020 4 commits
- 04 Mar, 2020 4 commits
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James Rowe authored
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bunnei authored
video_core: Implement more scaled attribute formats
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James Rowe authored
When the default file is read in, the settings default value is only used when the key is missing. As it was, the key existed, but the value was empty string causing it to accept that as a value to pass into the core
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James Rowe authored
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- 03 Mar, 2020 5 commits
- 02 Mar, 2020 1 commit
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bunnei authored
Port citra-emu/citra#5097: "Update README.md"
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- 01 Mar, 2020 1 commit
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Tobias authored
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- 29 Feb, 2020 1 commit
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Nguyen Dac Nam authored
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- 28 Feb, 2020 8 commits
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bunnei authored
audio_core: interpolate: Improvements to fix audio crackling.
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
Blending doesn't affect blits. Rasterizer discard does, update the commentaries.
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ReinUsesLisp authored
Blending doesn't affect clears.
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ReinUsesLisp authored
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ReinUsesLisp authored
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ReinUsesLisp authored
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