- 14 Jan, 2022 5 commits
-
-
Mai M authored
hle: kernel: Fix service_threads access to be thread safe.
-
Mai M authored
Kernel Memory Updates (Part 2): SetProcessMemoryPermission, update permissions, and other minor changes.
-
bunnei authored
- CreateServiceThread and ReleaseServiceThread can be accessed by different threads, uses a lock to make this thread safe. - Fixes a rare crash in Pokemon Sword/Shield that can occur when a new service thread is being created while an old one is being destroyed.
-
bunnei authored
yuzu: main: Increase the open file limit on Windows to 8192
-
bunnei authored
core/hid: Reduce gyro threshold even more
-
- 12 Jan, 2022 7 commits
- 11 Jan, 2022 2 commits
-
-
Alexandre Bouvier authored
-
bunnei authored
yuzu: Add controller hotkeys
-
- 10 Jan, 2022 4 commits
- 08 Jan, 2022 8 commits
- 07 Jan, 2022 6 commits
- 06 Jan, 2022 4 commits
-
-
Fernando S authored
video_core/memory_manager: Fixes for sparse memory management
-
Mai M authored
externals/dynarmic: update to the latest revision
-
liushuyu authored
... to resolve compilation errors with fmt 8.1
-
bunnei authored
configure_per_game: Initialize tabs after loading custom configuration
-
- 05 Jan, 2022 4 commits
-
-
Mai M authored
glsl: Remove unreachable return
-
Mai M authored
Update translations (2022-01-05)
-
The yuzu Community authored
-
lat9nq authored
Changes tab initialization to happen after the configuration is loaded, which means that it no longer happens as member initializers in the ConfigurePerGame constructor. Removes the cluster of ??_tab->SetConfiguration's that I added earlier to get around this issue initially. Fixes a regression in #6774
-