- 18 Apr, 2020 4 commits
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ReinUsesLisp authored
Reduce FixedPipelineState's size to 364 bytes.
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ReinUsesLisp authored
Reduce FixedPipelineState's size to 600 bytes.
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ReinUsesLisp authored
Reduce FixedPipelineState's size to 632 bytes.
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ReinUsesLisp authored
Reduce FixedPipelineState's size from 1384 to 664 bytes
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- 17 Apr, 2020 36 commits
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Fernando Sahmkow authored
Revert "gl_shader_cache: Use CompileDepth::FullDecompile on GLSL"
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Fernando Sahmkow authored
file_util: Early-exit in WriteArray and ReadArray if specified lengths are zero
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Rodrigo Locatti authored
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bunnei authored
Implement a new virtual memory manager
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bunnei authored
gl_query_cache: Resolve use-after-move in CachedQuery move assignment operator
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bunnei authored
- Should be no functional changes.
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
- Includes removing some service impls. that are untested.
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bunnei authored
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bunnei authored
- Includes removing some SVC impls. that are untested.
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bunnei authored
- Fixes Super Smash Bros. Ultimate.
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
- More consistent with other system components.
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
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