- 14 Oct, 2023 1 commit
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Squall Leonhart authored
This resolves the out of bounds read/writes in the linear swizzler, it brings back the scaled TOTK Recall bug however, pending further work in the block size calculation. Recall is not glitched in the Dynamic FPS resolution mod to the degree that it is in the native yuzu scaler, this can be a workaround for the time being. The recall effect is constructed from multiple 320x180 texture slices, it breaking may have a similar origin to https://github.com/Ryujinx/Ryujinx/pull/5640 but it may also be connected to the other deficiencies identified in the Yuzu size calculations, such as no apparent implementation of slice testing for end of slce depth as opposed to full aligned size as implemented in https://github.com/Ryujinx/Ryujinx/pull/5220
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- 11 Oct, 2023 1 commit
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Squall-Leonhart authored
Fixed an error on my part, in the last change I had mistakenly passed unadjusted block info into FullUploadSwizzles and UnswizzleImage Revert (my mistaken changing of) the construction of SwizzleParameters in UnswizzleImage and FullUploadSwizzles to use level_info.block instead of info.block. This ensures that the block information used in the swizzling process is correctly adjusted for each mip level.
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- 19 Sep, 2023 1 commit
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Squall-Leonhart authored
The partial revert was not enough for Tsukihime, this might do the trick
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- 18 Sep, 2023 1 commit
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Squall Leonhart authored
The If block in this change was causing some 2D textures to be treated as if their mip 0 was a 3D Slice, this could be ascertained as the same texture viewed from different distances would render fine, but then close up would look like a decoding failure. It also resulted in some 3D ASTC textures not being scaled appropriate leading to broken graphical effects such as the jagged TOTK recall animation being a circle, as the If block was only accepting the image based on its original info without any adjustments applied.
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- 17 Sep, 2023 8 commits
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Narr the Reg authored
mii_types: Remove null terminator check
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lat9nq authored
This is an OoB array access, causing a crash on at least the Linux Flatpak releases. Co-authored-by: german77 <juangerman-13@hotmail.com>
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liamwhite authored
android: Set up signing config for release builds
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liamwhite authored
registered_cache: correct file deletion case
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liamwhite authored
Reimplement HardwareOpus
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Charles Lombardo authored
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Charles Lombardo authored
android: Use 1 worker for shader compilation for all devices
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Charles Lombardo authored
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- 16 Sep, 2023 17 commits
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Charles Lombardo authored
android: Collect task state once view is created
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Liam authored
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Charles Lombardo authored
Before the viewLifecycleOwner wasn't ready and would cause a crash
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Kelebek1 authored
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liamwhite authored
service: hid: Implement ApplyNpadSystemCommonPolicy
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liamwhite authored
service: hid: Implement last active Npad and fix some errors.
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liamwhite authored
service: nfc: Fix amiibo formatting
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liamwhite authored
core: improve debug workflow
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liamwhite authored
add std::error_code for std::filesystem exceptions
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liamwhite authored
general: Remove uncaught usages of C++ string number conversions
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liamwhite authored
am: Stub GetSaveDataSizeMax
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liamwhite authored
debug: Add renderdoc capture hotkey
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german77 authored
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german77 authored
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german77 authored
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german77 authored
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german77 authored
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- 15 Sep, 2023 11 commits
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Charles Lombardo authored
android: Remove settings interface specifically for audio mute
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Charles Lombardo authored
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Charles Lombardo authored
android: Return the correct status code on emulation stop
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Charles Lombardo authored
android: Use resource as shortcut intermediary
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Charles Lombardo authored
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Charles Lombardo authored
android: Don't reinitialize settings on emulation start
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Charles Lombardo authored
Fixes issue where the shortcut icon would appear cropped on certain devices
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Charles Lombardo authored
android: Fix emulation to settings navigation args
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Charles Lombardo authored
Config is already initialized on application start
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Charles Lombardo authored
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Charles Lombardo authored
android: Delay collecting UI state in games fragment
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