- 02 Sep, 2023 10 commits
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Liam authored
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liamwhite authored
Update translations (2023-09-01)
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liamwhite authored
qt: fix romfs dumping for multiprogram applications
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liamwhite authored
Fix regressions that damaged compute indirect & use reinterpret for copies with different byteblocksizes
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liamwhite authored
am: shorten shutdown timeout when lock is not held
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liamwhite authored
Maxwell3D: Improve Index buffer size estimation.
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liamwhite authored
vfs: ensure key area keys are validated
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liamwhite authored
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Fernando S authored
shader_recompiler: fix emulation of 3D textureGrad
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Liam authored
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- 01 Sep, 2023 1 commit
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The yuzu Community authored
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- 31 Aug, 2023 1 commit
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Charles Lombardo authored
android: Fix game content installer
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- 30 Aug, 2023 13 commits
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Charles Lombardo authored
Before this would run on the main thread and freeze the device. Additionally this fixes the result dialog not appearing if a config change happens during the installation by getting the activity's fragment manager when needed.
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Charles Lombardo authored
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Charles Lombardo authored
android: Support dynamic app shortcuts
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Charles Lombardo authored
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Charles Lombardo authored
android: Emulation loading UI and fixes
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Charles Lombardo authored
Emulation states are repeatedly checked by input and performance stats. During startup and shutdown, this could lead to a long halt on the UI thread because the call to IsRunning will be waiting on the emulation mutex to be unlocked. Using atomics should replace the existing functionality without causing problems.
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Charles Lombardo authored
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liamwhite authored
hwopus: Implement GetWorkBufferSizeExEx
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FearlessTobi authored
Allows Sea of Stars to boot. Fixes https://github.com/yuzu-emu/yuzu/issues/11415.
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Charles Lombardo authored
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Charles Lombardo authored
android: Settings rework
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Charles Lombardo authored
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Charles Lombardo authored
android: Support intents to emulation activity
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- 29 Aug, 2023 15 commits
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Charles Lombardo authored
Certain settings have specific defaults for Android only. This lets us reflect them in the Kotlin side with very little code.
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Charles Lombardo authored
All dialog code (except for the Date/Time ones) has been extracted out into a generic settings dialog fragment that handles everything through a viewmodel. State for each dialog will now be retained and dialogs will stay shown through configuration changes. I won't be changing the current state of the date and time dialog fragments until Google decides to make their classes non-final or if/when we migrate to Jetpack Compose.
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Charles Lombardo authored
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Charles Lombardo authored
Enables and disables editing on settings that rely on other boolean settings.
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Charles Lombardo authored
If something like a lifecycle event happens when this switch is toggled (Ex. whenever the black backgrounds switch is toggled), this could move the switch from the default position and trigger the checked changed listener and restart the loop. Here I just removed the listener at the start so we recycle the view properly still, set the checked state and then add the new listener.
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Charles Lombardo authored
Consolidates all of the settings components to the fragment and activity with no interfaces and only the settings fragment presenter. This also includes new material animations and new viewmodel usage to prevent the fragment and activity directly interacting with one another.
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Charles Lombardo authored
Take advantage of the new settings interface to reduce the amount of code we need for each setting item. Additionally make all settings items non-null to improve brevity.
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Charles Lombardo authored
Completely removes code related to parsing the settings file on the java side. Now all settings are accessed via NativeConfig.kt and config.cpp has been modified to be closer to the core counterpart. Since the core currently uses QSettings, we can't remove reliance from Wini yet. This also includes simplifications to each settings interface to get closer to native code and prepare for per-game settings.
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liamwhite authored
externals: Update SDL to 2.28.2
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liamwhite authored
[Audio] Fix node id index in DropVoices
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liamwhite authored
sfdnsres: ensure lp1 is not resolved
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liamwhite authored
Use initial_frame to check interlaced flag
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Charles Lombardo authored
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Charles Lombardo authored
android: Emulation activity fixes
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Liam authored
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