- 26 May, 2021 2 commits
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lat9nq authored
This addresses review comments. Co-authored-by: LC <mathew1800@gmail.com>
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lat9nq authored
Currently with programs that have a 0 title id, yuzu loads the custom configuration 0000000000000000.ini for per-game configs. This is not ideal since many homebrews share this id. Instead for these programs, we load a config that is simply the file name and `.ini` appended to it.
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- 25 May, 2021 7 commits
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Morph authored
* common: fs: fs_types: Create filesystem types Contains various filesystem types used by the Common::FS library * common: fs: fs_util: Add std::string to std::u8string conversion utility * common: fs: path_util: Add utlity functions for paths Contains various utility functions for getting or manipulating filesystem paths used by the Common::FS library * common: fs: file: Rewrite the IOFile implementation * common: fs: Reimplement Common::FS library using std::filesystem * common: fs: fs_paths: Add fs_paths to replace common_paths * common: fs: path_util: Add the rest of the path functions * common: Remove the previous Common::FS implementation * general: Remove unused fs includes * string_util: Remove unused function and include * nvidia_flags: Migrate to the new Common::FS library * settings: Migrate to the new Common::FS library * logging: backend: Migrate to the new Common::FS library * core: Migrate to the new Common::FS library * perf_stats: Migrate to the new Common::FS library * reporter: Migrate to the new Common::FS library * telemetry_session: Migrate to the new Common::FS library * key_manager: Migrate to the new Common::FS library * bis_factory: Migrate to the new Common::FS library * registered_cache: Migrate to the new Common::FS library * xts_archive: Migrate to the new Common::FS library * service: acc: Migrate to the new Common::FS library * applets/profile: Migrate to the new Common::FS library * applets/web: Migrate to the new Common::FS library * service: filesystem: Migrate to the new Common::FS library * loader: Migrate to the new Common::FS library * gl_shader_disk_cache: Migrate to the new Common::FS library * nsight_aftermath_tracker: Migrate to the new Common::FS library * vulkan_library: Migrate to the new Common::FS library * configure_debug: Migrate to the new Common::FS library * game_list_worker: Migrate to the new Common::FS library * config: Migrate to the new Common::FS library * configure_filesystem: Migrate to the new Common::FS library * configure_per_game_addons: Migrate to the new Common::FS library * configure_profile_manager: Migrate to the new Common::FS library * configure_ui: Migrate to the new Common::FS library * input_profiles: Migrate to the new Common::FS library * yuzu_cmd: config: Migrate to the new Common::FS library * yuzu_cmd: Migrate to the new Common::FS library * vfs_real: Migrate to the new Common::FS library * vfs: Migrate to the new Common::FS library * vfs_libzip: Migrate to the new Common::FS library * service: bcat: Migrate to the new Common::FS library * yuzu: main: Migrate to the new Common::FS library * vfs_real: Delete the contents of an existing file in CreateFile Current usages of CreateFile expect to delete the contents of an existing file, retain this behavior for now. * input_profiles: Don't iterate the input profile dir if it does not exist Silences an error produced in the log if the directory does not exist. * game_list_worker: Skip parsing file if the returned VfsFile is nullptr Prevents crashes in GetLoader when the virtual file is nullptr * common: fs: Validate paths for path length * service: filesystem: Open the mod load directory as read only
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bunnei authored
settings: Suppress duplicate label name warning
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bunnei authored
CMakeLists: Update zstd to 1.5.0
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bunnei authored
settings: Forbid docked mode on handheld
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Mai M authored
kernel: process_capability: Add MapRegion capability
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Morph authored
- Used by nx-hbloader
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bunnei authored
common/compression: Make use of std::span
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- 24 May, 2021 4 commits
- 23 May, 2021 1 commit
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bunnei authored
Various improvements to IPC and session management (Part 2)
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- 22 May, 2021 1 commit
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german77 authored
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- 21 May, 2021 13 commits
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Lioncash authored
zstd 1.5.0 brings numerous performance improvements to the library, as can be seen here: https://github.com/facebook/zstd/releases/tag/v1.5.0
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bunnei authored
gl_device: Intel: Disable texture view formats workaround on mesa
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bunnei authored
applets/swkbd: Send the correct text string on TextCheck::Confirm
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bunnei authored
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bunnei authored
- Fixes a use-after-free, work-around until we fixup session/port management.
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bunnei authored
- There are some issues with the current workaround, we will just use host memory until we have a complete kernel memory implementation.
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bunnei authored
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bunnei authored
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bunnei authored
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bunnei authored
hle_ipc: Add a getter for PID
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bunnei authored
configuration: Add CPU tab to game properties and slight per-game settings rework
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- 20 May, 2021 2 commits
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lat9nq authored
Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>
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bunnei authored
parent_of_member: Make sign conversion explicit in OffsetOfImpl()
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- 19 May, 2021 4 commits
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bunnei authored
input_common: Sanitize motion data
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lat9nq authored
Drops an unused variant of ApplyPerGameSetting, and turns the QComboBox variants of SetPerGameSetting into a template. Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>
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Morph authored
Previously the text string for the inline software keyboard was being sent instead of the normal software keyboard, leading to empty text being sent all the time.
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bunnei authored
perf_stats: Rework FPS counter to be more accurate
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- 18 May, 2021 2 commits
- 17 May, 2021 4 commits