- Dec 14, 2022
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Chloe Marcec authored
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- Dec 13, 2022
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liamwhite authored
yuzu: Make unlimited frame rate non persistent between game boots
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Narr the Reg authored
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- Dec 12, 2022
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bunnei authored
general: improve handling of system startup failure
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bunnei authored
video_core: Adjust topology update logic and Adjust Clear Manage
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liamwhite authored
input_common: Filter SDL GUID
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Narr the Reg authored
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Mai authored
video_core: fix off by one in anisotropic filtering amount
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- Dec 11, 2022
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Mai authored
cmake: make OpenGL loader optional
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Mai authored
memory: correct semantics of data cache management operations
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Liam authored
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Matías Locatti authored
video_core: Integrate SMAA
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Liam authored
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- Dec 10, 2022
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Mai authored
cmake: enable faster linkers if available
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Liam authored
Co-authored-by:
liushuyu <liushuyu@users.noreply.github.com>
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Liam authored
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Mai authored
memory: remove DEBUG_ASSERT pointer test
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Mai authored
audio_core: remove explicitly defaulted and implicitly deleted constructors
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Liam authored
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Liam authored
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- Dec 09, 2022
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liamwhite authored
Fix compilation error
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bunnei authored
Correctly unlock mutex before its destruction
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Salvage authored
Correctly unlock mutex before its destruction As per https://en.cppreference.com/w/cpp/thread/mutex/~mutex destroying a locked mutex is undefined behavior and MSVC++ decides to throw in this case Swap out unique for scoped lock and readd comment
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Salvage authored
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- Dec 08, 2022
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Liam authored
Co-authored-by:
goldenx86 <goldenx86@users.noreply.github.com> Co-authored-by:
BreadFish64 <breadfish64@users.noreply.github.com>
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FengChen authored
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FengChen authored
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FengChen authored
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Fernando S authored
video_core: Implement maxwell3d draw manager and split draw logic
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Feng Chen authored
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- Dec 07, 2022
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Morph authored
vulkan_common: quiet some validation errors
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- Dec 06, 2022
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Liam authored
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merry authored
core: add option to break on unmapped access
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Fernando S authored
vulkan_common: further initialization tweaks
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liamwhite authored
reporter: Eliminate undefined behavior in SaveErrorReport
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liamwhite authored
applets: Extract callback types into aliases
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liamwhite authored
emulated_console/emulated_controller: std::move ParamPackage instances where applicable
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liamwhite authored
kernel: Ensure relevant class members are always initialized on construction
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liamwhite authored
cmake: correct find modules
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liamwhite authored
cmake: use sdl2 imported target
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