- Aug 27, 2018
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Lioncash authored
 
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- Aug 25, 2018
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bunnei authoredmaxwell3d: Move FinishedPrimitiveBatch event after AcceleratedDrawBatch() 
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bunnei authoredgl_rasterizer: Correct assertion condition in SyncLogicOpState() 
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Sebastian Valle authoredfilesystem: Fix typo in log message 
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Mat M authoredfile_sys: Add support for NAX archives 
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Zach Hilman authored
 
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- Aug 24, 2018
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Lioncash authoredThe start and finish events should likely not be right after one another like this, otherwise the batch will appear to complete immediately 
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Zach Hilman authoredqt: Add filename and title id to window title while running 
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Lioncash authoredPreviously the assert would always be hit, since it was the equivalent of: array == nullptr, which is never true. 
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bunnei authoredShaders: Added decodings for IADD3 instructions 
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Lioncash authored
 
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- Aug 23, 2018
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Tobias authored* Port #4013 from Citra: "Init logging sooner so we dont miss some logs on startup" * Fix compilation 
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Zach Hilman authored
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Zach Hilman authoredThis is needed because the title IDs of update NCAs will not use the update title ID. The only sure way to tell is to look for a partition with BKTR crypto. 
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David authored* Added GetBootMode Used by homebrew * Added enum for GetBootMode 
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tech4me authored
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Zach Hilman authored
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bunnei authoredgl_rasterizer_cache: Several improvements 
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bunnei authoredgl_rasterizer: Implement partial color clear, stencil clear, and stencil test. 
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Zach Hilman authored
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Zach Hilman authoredOn call to WriteKeyToFile, so that the autogenerated file can be written. 
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Zach Hilman authored
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Zach Hilman authored
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Zach Hilman authoredStored in a separate file than manual keys. 
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Zach Hilman authored
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Zach Hilman authoredShould make key gets marginally faster. 
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Zach Hilman authored
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Zach Hilman authored
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Zach Hilman authoredReturns the file before calling parser on it. 
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Zach Hilman authored
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Zach Hilman authoredHelps with installed games by making the title not a hexadecimal id string, instead the name. 
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Zach Hilman authored
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Zach Hilman authoredAllows frontend to create registration caches for use before a game has booted. 
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Zach Hilman authored
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Zach Hilman authored
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Zach Hilman authored
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Zach Hilman authored
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Zach Hilman authoredXTS with Nintendo Tweak will fail mysteriously if the sector size is not 0x4000. Upgrade the critical log to an assert to prevent undefined behavior. 
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Zach Hilman authoredFixes a bug where data lengths of less than size 0x10 will fail or have misleading return values. 
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Zach Hilman authoredPrevents NCA-related errors from being masked into MissingProgramNCA or MissingKeyFile 
 
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