1. 17 Apr, 2020 1 commit
    • ReinUsesLisp's avatar
      vk_compute_pass: Implement indexed quads · c9617709
      ReinUsesLisp authored
      Implement indexed quads (GL_QUADS used with glDrawElements*) with a
      compute pass conversion.
      
      The compute shader converts from uint8/uint16/uint32 indices to uint32.
      The format is passed through push constants to avoid having different
      variants of the same shader.
      
      - Used by Fast RMX
      - Used by Xenoblade Chronicles 2 (it still has graphical due to
      synchronization issues on Vulkan)
      c9617709
  2. 16 Apr, 2020 19 commits
  3. 15 Apr, 2020 19 commits
  4. 14 Apr, 2020 1 commit