- 21 Feb, 2023 1 commit
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Merry authored
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- 20 Feb, 2023 1 commit
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liamwhite authored
Qt: Reintroduce scaling for touch input
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- 19 Feb, 2023 3 commits
- 18 Feb, 2023 2 commits
- 17 Feb, 2023 5 commits
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bunnei authored
Allow >1 cpu threads on video decoding, disable multi-frame decoding
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Liam authored
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Mai authored
yuzu: Write to config file on important config changes
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Narr the Reg authored
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Narr the Reg authored
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- 16 Feb, 2023 4 commits
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bunnei authored
Re-add the invalidate_texture_data_cache register
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bunnei authored
[audio_core] Fix depop prepare
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Narr the Reg authored
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german77 authored
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- 15 Feb, 2023 5 commits
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liamwhite authored
general: rename CurrentProcess to ApplicationProcess
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liamwhite authored
Fix consexpr value declaration usage
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bunnei authored
service: remove deleted services
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bunnei authored
Revert "main: Fix borderless fullscreen for high dpi scaled displays"
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arades79 authored
Signed-off-by: arades79 <scravers@protonmail.com>
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- 14 Feb, 2023 12 commits
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liamwhite authored
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Kelebek1 authored
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Kelebek1 authored
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Liam authored
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arades79 authored
Signed-off-by: arades79 <scravers@protonmail.com>
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arades79 authored
remove static from pointer sized or smaller types for aesthetics, change constexpr static to static constexpr for consistency Signed-off-by: arades79 <scravers@protonmail.com>
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arades79 authored
Signed-off-by: arades79 <scravers@protonmail.com>
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arades79 authored
Signed-off-by: arades79 <scravers@protonmail.com>
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arades79 authored
Signed-off-by: arades79 <scravers@protonmail.com>
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liamwhite authored
[audio_core] Use different state offset for each biquad filter channel
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liamwhite authored
main: Fix borderless fullscreen for high dpi scaled displays
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Liam authored
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- 13 Feb, 2023 4 commits
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Kelebek1 authored
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Liam authored
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bunnei authored
settings: added missing graphical settings to RestoreGlobalState()
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Morph authored
On Windows, a borderless window will be treated the same as exclusive fullscreen when the window geometry matches the physical dimensions of the screen. However, with High DPI scaling, when the devicePixelRatioF() is > 1, the borderless window apparently is not treated as exclusive fullscreen and functions correctly. One can verify and replicate this behavior by using a high resolution (4K) display, and switching between 100% and 200% scaling in Windows' display settings. At 100%, without the addition of 1, it is treated as exclusive fullscreen. At 200%, with or without the addition of 1, it is treated as borderless windowed. Therefore, we can use (read: abuse) this difference in behavior to fix this issue for those with higher resolution displays when the Qt scaling ratio is > 1. Should this behavior be changed in the future, please revisit this workaround.
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- 12 Feb, 2023 3 commits