- 13 Mar, 2023 2 commits
- 12 Mar, 2023 2 commits
- 11 Mar, 2023 1 commit
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Fernando S authored
AccelerateDMA: Refactor Buffer/Image copy code and implement for OGL
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- 10 Mar, 2023 5 commits
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liamwhite authored
kernel: add timer pointer to KThreadQueue
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liamwhite authored
service: nfp: Improve implementation
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liamwhite authored
OpenGL: Prefer glClientWaitSync for OGLSync objects
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liamwhite authored
native_clock: Re-adjust the RDTSC frequency to its real frequency
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Narr the Reg authored
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- 09 Mar, 2023 3 commits
- 08 Mar, 2023 21 commits
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bunnei authored
input_common: Increase mouse sensitivity range
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liamwhite authored
hle: rename legacy errors to Results
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liamwhite authored
kernel: fix WaitSynchronization
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liamwhite authored
Check all swizzle components for red, not just [0]
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Morph authored
SpeedLimiting is SC only. Since MC is performance oriented we should check for it first to skip checking use_speed_limit.
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Morph authored
general: fix type inconsistencies
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Morph authored
kernel: avoid signed overflow UB on MSVC
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Morph authored
common: make BitCast constexpr
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Morph authored
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Morph authored
And also demote Audren and CoreTiming to High thread priority.
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Morph authored
It was experimentally determined to be sufficient.
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Morph authored
We want to synchronize RDTSC to real time.
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Morph authored
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Morph authored
The RDTSC frequency reported by CPUID is not accurate to its true frequency. We will spawn a separate thread to calculate the true RDTSC frequency after a measurement period of 30 seconds has elapsed.
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Narr the Reg authored
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Liam authored
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german77 authored
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Liam authored
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Liam authored
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Liam authored
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Liam authored
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- 07 Mar, 2023 4 commits
- 06 Mar, 2023 2 commits