- 15 Dec, 2022 4 commits
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Narr the Reg authored
Used by Just Dance® 2023 Edition
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liamwhite authored
build: tweak the find modules even more
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liamwhite authored
Wayland fixes
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Andrea Pappacoda authored
As described in https://github.com/yuzu-emu/yuzu/pull/9395#discussion_r1047456172 checking for PKG_CONFIG_FOUND before calling pkg_search_module() is unneeded, and some find modules (like FindFFmpeg.cmake) don't do this already. Consequently, this patch removes these checks.
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- 14 Dec, 2022 3 commits
- 13 Dec, 2022 10 commits
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Alexander Orzechowski authored
Instead of checking a environment variable which may not actually exist or is just wrong, ask QT if it's running on the wayland platform.
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Alexander Orzechowski authored
We need this.
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Alexander Orzechowski authored
Wayland does not allow clients to choose their own size and position on the screen. The concept of fullscreening an application by sizing it to the screen and removing decorations does not exist. Use exclusive fullscreen instead.
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Alexander Orzechowski authored
Some windowing systems like wayland are designed to show hardware accellerated surfaces as subsurfaces and not native windows.
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Alexander Orzechowski authored
Use SDL_GL_GetDrawableSize instead of SDL_GetWindowSize which will return the true size our swapchain needs to be in even for hidpi displays.
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Alexander Orzechowski authored
Vulkan for whatever reason does not return VK_ERROR_OUT_OF_DATE_KHR when the swapchain is the wrong size. Explicity make sure the size is indeed up to date to workaround this.
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Liam authored
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liamwhite authored
yuzu: Make unlimited frame rate non persistent between game boots
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yzct12345 authored
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Narr the Reg authored
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- 12 Dec, 2022 5 commits
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bunnei authored
general: improve handling of system startup failure
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bunnei authored
video_core: Adjust topology update logic and Adjust Clear Manage
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liamwhite authored
input_common: Filter SDL GUID
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Narr the Reg authored
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Mai authored
video_core: fix off by one in anisotropic filtering amount
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- 11 Dec, 2022 5 commits
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Mai authored
cmake: make OpenGL loader optional
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Mai authored
memory: correct semantics of data cache management operations
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Liam authored
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Matías Locatti authored
video_core: Integrate SMAA
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Liam authored
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- 10 Dec, 2022 7 commits
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Mai authored
cmake: enable faster linkers if available
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Liam authored
Co-authored-by: liushuyu <liushuyu@users.noreply.github.com>
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Liam authored
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Mai authored
memory: remove DEBUG_ASSERT pointer test
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Mai authored
audio_core: remove explicitly defaulted and implicitly deleted constructors
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Liam authored
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Liam authored
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- 09 Dec, 2022 4 commits
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liamwhite authored
Fix compilation error
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bunnei authored
Correctly unlock mutex before its destruction
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Salvage authored
Correctly unlock mutex before its destruction As per https://en.cppreference.com/w/cpp/thread/mutex/~mutex destroying a locked mutex is undefined behavior and MSVC++ decides to throw in this case Swap out unique for scoped lock and readd comment
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Salvage authored
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- 08 Dec, 2022 2 commits
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Liam authored
Co-authored-by: goldenx86 <goldenx86@users.noreply.github.com> Co-authored-by: BreadFish64 <breadfish64@users.noreply.github.com>
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FengChen authored
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