- 29 Jul, 2020 1 commit
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Morph authored
Oddly enough the scan that feeds the manual content provider is hardcoded to scan 2 nested directories deep. This effectively rendered the scan subdirectories setting useless as the manual content provider cannot find any games located more than 2 nested directories deep. Furthermore, this behavior causes game files to be picked up by the manual content provider even if scan subdirectories is disabled. FIx this by utilizing the behavior described when populating the game list for populating the content provider.
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- 28 Jul, 2020 7 commits
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bunnei authored
device_memory: Remove unused system member
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LC authored
configure_graphics: Remove Force 30 FPS mode
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Morph authored
The introduction of multicore rendered this setting non-functional as timing code was changed. This removes the setting entirely.
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Lioncash authored
This isn't used by anything in particular, so it can be removed.
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bunnei authored
core_timing: Make use of uintptr_t to represent user_data
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bunnei authored
qt_themes: Set QLabel background color to transparent for Dark and Midnight Blue themes
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Lioncash authored
Makes the interface future-proofed for supporting other platforms in the event we ever support platforms with differing pointer sizes. This way, we have a type in place that is always guaranteed to be able to represent a pointer exactly.
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- 27 Jul, 2020 5 commits
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bunnei authored
vulkan: Resolve -Wmissing-field-initializer warnings
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bunnei authored
AM: GetDesiredLanguage: remove unused variable
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Rodrigo Locatti authored
video_core/gpu: Correct the size of the puller registers
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CrazyMax authored
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bunnei authored
GCAdapter: only join worker thread if running & joinable
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- 26 Jul, 2020 8 commits
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Brian J. Tarricone authored
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Billy Laws authored
The puller register array is made up of u32s however the `NUM_REGS` value is the size in bytes, so switch it to avoid making the struct unnecessary large. Also fix a small typo in a comment.
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bunnei authored
nvflinger: Use return value of Lock()
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bunnei authored
udp/client: Remove unused boost include
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bunnei authored
virtual_buffer: Mark size parameter of FreeMemoryPages() as [[maybe_unused]]
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bunnei authored
gc_adapter/gc_poller: Resolve compiler warnings
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LC authored
yuzu/configure_debug: Remove duplicated checkboxes
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FearlessTobi authored
Those are already found in the Filesystem tab. They were added back to the Debug tab by mistake in the Vulkan PR.
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- 25 Jul, 2020 16 commits
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Lioncash authored
Not using the return value of these functions are undeniably the source of a bug. This way we allow compilers to loudly make any future misuses evident.
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Lioncash authored
comex reported in #4424 that we were incorrectly discarding the return value of Lock() which is correct.
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bunnei authored
hid: Only update keyboard & debug pad inputs if enabled
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LC authored
This function was relocated to log.h as a constexpr function, so this can be removed.
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lat9nq authored
Fixes the override highlights in per-game settings from looking weird when viewed on the Dark or Midnight Blue themes by setting QLabels to have transparent backgrounds by default. Also apparently adds a newline to the end of the Dark theme's qss file.
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Lioncash authored
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Lioncash authored
Also silences a deprecation warning from boost on Clang/GCC.
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Lioncash authored
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Lioncash authored
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Lioncash authored
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Lioncash authored
This isn't used on Windows, but is used on non-Windows operating systems.
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bunnei authored
swkbd: Return result for Calc request for inlined swkbd
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bunnei authored
frontend: Match indeterminate checkbox state with light theme
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bunnei authored
vk_rasterizer: Remove unused variable in Clear()
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bunnei authored
qt-themes: Add Midnight Blue qdarkstyle theme (2.8.1)
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bunnei authored
configure_per_game: Clearer per-game settings
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- 24 Jul, 2020 3 commits