- 11 Nov, 2023 1 commit
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Narr the Reg authored
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- 10 Nov, 2023 1 commit
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liamwhite authored
Allocate resources for test window before getting system info
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- 08 Nov, 2023 1 commit
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Lucas Reis authored
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- 06 Nov, 2023 8 commits
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liamwhite authored
Update CMakeLists.txt
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Samay Navale authored
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Samay Navale authored
Updated Comments for better readability.
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liamwhite authored
renderer_vulkan: fix cropping for presentation
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liamwhite authored
nvdrv: add ioctl command serialization wrapper
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liamwhite authored
android: FPS counter adjustments
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Charles Lombardo authored
ci: android: Declare secrets during build step
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Charles Lombardo authored
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- 05 Nov, 2023 12 commits
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Charles Lombardo authored
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Charles Lombardo authored
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liamwhite authored
service: am: Set the correct album program id
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german77 authored
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liamwhite authored
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liamwhite authored
renderer_null: fix
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liamwhite authored
service: acc: Ensure proper profile size
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liamwhite authored
yuzu: Only store games in the recently played list
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german77 authored
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german77 authored
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liamwhite authored
core: hid: Signal color updates
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liamwhite authored
Convert src/ to LF eol
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- 04 Nov, 2023 14 commits
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Narr the Reg authored
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Kelebek1 authored
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Kelebek1 authored
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liamwhite authored
opus: Allow 0 stereo count
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liamwhite authored
service: hid: Silence EnableUnintendedHomeButtonInputProtection
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liamwhite authored
android: Don't reload log/system after loading firmware/backup
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liamwhite authored
sockets: use safe access helpers
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liamwhite authored
qt: remove duplicate exit confirmation setting
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german77 authored
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Charles Lombardo authored
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Charles Lombardo authored
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Charles Lombardo authored
android: Log more system information
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liamwhite authored
arm: NativeClock: Special handling for bad system counter clock frequ…
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Liam authored
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- 03 Nov, 2023 3 commits
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Charles Lombardo authored
On some devices, checking the system counter clock frequency will return 0. Substitute in the correct values to prevent issues.
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Charles Lombardo authored
Logs device manufacturer/model, SoC manufacturer/model where available, and the total system memory
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Charles Lombardo authored
We weren't rounding up the value at a unit before (GB, MB, etc) we were rounding up the total bytes and that would do nothing. This fixes that, and the check for total system memory during first emulation start where we tried to check the required system memory against 1 gigabyte.
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