- Jul 24, 2018
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bunnei authoredsvc: Resolve sign comparison warnings in WaitSynchronization() 
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bunnei authoreddeconstructed_rom_directory: Remove unused FindRomFS() function 
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Lioncash authored
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Lioncash authoredThe loop's induction variable was signed, but we were comparing against an unsigned variable. 
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bunnei authoredarm_dynarmic: Make MakeJit() a const member function 
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bunnei authoredcore: Make converting constructors explicit where applicable 
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bunnei authoredapm/interface: Remove redundant declaration of InstallInterfaces() 
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bunnei authoredGPU: Implement texture format R32F. 
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bunnei authoredmutex: Pass SharedPtr to GetHighestPriorityMutexWaitingThread() by reference 
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bunnei authoredmaxwell_to_gl: Implement VertexAttribute::Type::UnsignedInt. 
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bunnei authoredmaxwell_to_gl: Implement Texture::WrapMode::Border. 
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bunnei authoredipc_helpers: Make member variables of ResponseBuilder private 
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bunnei authoredpartition_filesystem: Use std::move where applicable 
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bunnei authored
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bunnei authored
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Subv authored
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Lioncash authoredThis functions doesn't modify instance state, so it can be a made a const member function. 
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Lioncash authoredAvoids unwanted implicit conversions. Thankfully, given the large amount of cleanup in past PRs, only this tiny amount is left over to cover. 
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bunnei authoredgl_rasterizer_cache: Implement formats BGRA8_UNORM/RGBA32_FLOAT/RG32_FLOAT 
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bunnei authored
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bunnei authoredgl_shader_decompiler: Correct return value of WriteTexsInstruction() 
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Lioncash authoredThis is already declared in apm/apm.h 
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Lioncash authoredThe pointed to thread's members are simply observed in this case, so we don't need to copy it here. 
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bunnei authoredgl_shader_decompiler: Print instruction value in shader comments. 
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bunnei authoredgl_shader_decompiler: Check if SetRegister result is ZeroIndex. 
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Zach Hilman authored* Regression and Mode Fixes * Review Fixes * string_view correction * Add operator& for FileSys::Mode * Return std::string from SanitizePath * Farming Simulator Fix * Use != With mode operator& 
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Lioncash authored
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Lioncash authoredThis should be returning void, not a std::string 
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Lioncash authoredThese aren't used externally at all, so they can be made private. 
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bunnei authoredgl_shader_decompiler: Implement shader instruction TLDS. 
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bunnei authoredexclusive_monitor: Use consistent type alias for u64 
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bunnei authoredloader: Minor cleanup 
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bunnei authoredlinker: Remove unused parameter from WriteRelocations() 
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bunnei authoredloader/nro: Minor changes 
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bunnei authored
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bunnei authoredgl_shader_decompiler: Simplify GetCommonDeclarations() 
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bunnei authoredvi: Minor changes 
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bunnei authoredhle: Remove unused config_mem and shared_page source files 
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bunnei authored
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bunnei authored
 
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