- 05 Jul, 2023 2 commits
- 04 Jul, 2023 2 commits
- 03 Jul, 2023 10 commits
-
-
bunnei authored
video_core: vulkan_device: Fix S8Gen2 dynamic state checks.
-
bunnei authored
android: Input overlay updates
-
bunnei authored
CI: auto-publish Android releases
-
bunnei authored
-
liamwhite authored
Use `toUtf8()` for string passed to DBus
-
german77 authored
-
gidoly authored
-
zeltermann authored
-
german77 authored
-
Charles Lombardo authored
Now within the Input Overlay file, there is a version that will determine when the overlay will be reset. This is intended for breaking changes like the ones we had with the additions of percentage based layouts or the addition of foldable/portrait layouts. This also includes versions for each individual layout so we don't have to reset every layout if only one is broken. Additionally, this includes new L3/R3 buttons.
-
- 02 Jul, 2023 14 commits
-
-
liamwhite authored
core_timing: Remove GetCurrentTimerResolution in CoreTiming loop
-
liamwhite authored
Add support for VK_KHR_image_format_list
-
liamwhite authored
kernel: Synchronize
-
Morph authored
Other programs may change this value, but if thousands of syscalls in this loop is undesirable, then we can just set this once.
-
liamwhite authored
android: Rework MemoryUtil
-
liamwhite authored
Memory Tracking: Add mechanism to register small writes when gpu page is contested by GPU
-
liamwhite authored
fsmitm_romfsbuild: avoid full path lookups
-
Fernando S authored
Revert "texture_cache: Fix incorrect logic for AccelerateDMA"
-
liamwhite authored
Minor cleanup in BufferCacheRuntime::ReserveNullBuffer
-
liamwhite authored
vulkan: Improvements to macOS surface creation
-
liamwhite authored
general: Misc changes that did not deserve their own PRs
-
liamwhite authored
sink_stream: Resolve heap buffer corruption due to out of bounds write
-
liamwhite authored
input_common: Tune mouse controls
-
- 01 Jul, 2023 11 commits
-
-
Steveice10 authored
It is probably not correct to create a surface on a non-VulkanSurface window. On macOS this causes a preferences crash due to missing CAMetalLayer.
-
Morph authored
-
comex authored
As far as I can tell, there is no reason to OR this bit in separately.
-
GPUCode authored
* Many times the format itself wouldn't have been added to the list causing device losses for nvidia GPUs * Also account for ASTC acceleration storage views
-
GPUCode authored
-
Steveice10 authored
-
zhaobot authored
Co-authored-by: The yuzu Community <noreply-fake@community.yuzu-emu.org>
-
Morph authored
-
Morph authored
-
Morph authored
-
german77 authored
-
- 30 Jun, 2023 1 commit
-
-
liushuyu authored
-