- Aug 24, 2015
-
-
Yuri Kunde Schlesner authored
-
Yuri Kunde Schlesner authored
-
Yuri Kunde Schlesner authored
The PICA200 semantics for multiplication are so that when multiplying inf by exactly 0.0, the result is 0.0, instead of NaN, as defined by IEEE. This is relied upon by games. Fixes #1024 (missing OoT interface items)
-
Yuri Kunde Schlesner authored
-
Yuri Kunde Schlesner authored
-
Yuri Kunde Schlesner authored
-
- Aug 23, 2015
- Aug 22, 2015
-
-
Lioncash authored
emitter: Remove pointer casts
-
Yuri Kunde Schlesner authored
-
Yuri Kunde Schlesner authored
Kernel: Correct(er) handling of Heap and Linear Heap allocations
-
aroulin authored
-
aroulin authored
Tests revealed that the component with w=1 is SRC1 and not SRC2, it is now fixed on 3dbrew.
-
- Aug 21, 2015
-
-
Lioncash authored
This should also technically silence quite a few ubsan warnings.
-
- Aug 20, 2015
- Aug 19, 2015
-
-
bunnei authored
Shader: Implement SGE, SGEI and SLT in interpreter/JIT
-
Yuri Kunde Schlesner authored
Improvements for MRU
-
LittleWhite authored
avoid duplicates always put the last file loaded to top of the list
-
aroulin authored
-
aroulin authored
-
Yuri Kunde Schlesner authored
GPU: Implement TextureCopy-mode display transfers
-
bunnei authored
Shader: Save caller-saved registers in JIT before a CALL
-
aroulin authored
-
- Aug 18, 2015
- Aug 17, 2015
-
-
bunnei authored
Add coding style about includes
-
bunnei authored
videocore: Added RG8 texture support
-
Yuri Kunde Schlesner authored
Update boost external to v1.59.0
-
Yuri Kunde Schlesner authored
-
- Aug 16, 2015
-
-
aroulin authored
-