- 20 Apr, 2020 9 commits
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bunnei authored
- We need this for homebrew process initialization.
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Mat M authored
dynarmic: Add option to disable CPU JIT optimizations
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bunnei authored
Try to reduce log spam a bit by lowering log levels to Debug
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FearlessTobi authored
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FearlessTobi authored
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Fernando Sahmkow authored
vk_stream_buffer: Fix out of memory on boot on recent Nvidia drivers
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MerryMage authored
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bunnei authored
service: Remove unused RequestParser instances
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bunnei authored
am: Resolve ineffective moves
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- 19 Apr, 2020 10 commits
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Rodrigo Locatti authored
dma_pusher: Remove reliance on the global system instance
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bunnei authored
vk_compute_pass: Implement indexed quads
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Lioncash authored
With this, the video core is now has no calls to the global system instance at all.
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bunnei authored
texture_cache/format_lookup_table: Fix incorrect green, blue, and alpha indices
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bunnei authored
hle_ipc: Remove std::size_t casts where applicable
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bunnei authored
yuzu/main: Add better popup texts and remove duplicated actions
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bunnei authored
track: Eliminate redundant copies
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bunnei authored
Unbreak Vulkan on FreeBSD
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Rodrigo Locatti authored
Unbreak -Werror=implicit-fallthrough with Clang
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Jan Beich authored
Render.Vulkan <Error> video_core/renderer_vulkan/renderer_vulkan.cpp:CreateInstance:131: Presentation not supported on this platform Render.Vulkan <Error> video_core/renderer_vulkan/renderer_vulkan.cpp:CreateSurface:378: Presentation not supported on this platform Core <Critical> core/core.cpp:Load:199: Failed to initialize system (Error 5)!
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- 18 Apr, 2020 10 commits
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Jan Beich authored
In file included from src/input_common/sdl/sdl_impl.cpp:16: In file included from /usr/local/include/SDL2/SDL.h:32: In file included from /usr/local/include/SDL2/SDL_main.h:25: /usr/local/include/SDL2/SDL_stdinc.h:445:9: error: unannotated fall-through between switch labels [-Werror,-Wimplicit-fallthrough] case 3: *_p++ = _val; /* fallthrough */ ^ /usr/local/include/SDL2/SDL_stdinc.h:445:9: note: insert '[[fallthrough]];' to silence this warning case 3: *_p++ = _val; /* fallthrough */ ^ [[fallthrough]]; /usr/local/include/SDL2/SDL_stdinc.h:445:9: note: insert 'break;' to avoid fall-through case 3: *_p++ = _val; /* fallthrough */ ^ break; /usr/local/include/SDL2/SDL_stdinc.h:446:9: error: unannotated fall-through between switch labels [-Werror,-Wimplicit-fallthrough] case 2: *_p++ = _val; /* fallthrough */ ^ /usr/local/include/SDL2/SDL_stdinc.h:446:9: note: insert '[[fallthrough]];' to silence this warning case 2: *_p++ = _val; /* fallthrough */ ^ [[fallthrough]]; /usr/local/include/SDL2/SDL_stdinc.h:446:9: note: insert 'break;' to avoid fall-through case 2: *_p++ = _val; /* fallthrough */ ^ break; /usr/local/include/SDL2/SDL_stdinc.h:447:9: error: unannotated fall-through between switch labels [-Werror,-Wimplicit-fallthrough] case 1: *_p++ = _val; /* fallthrough */ ^ /usr/local/include/SDL2/SDL_stdinc.h:447:9: note: insert '[[fallthrough]];' to silence this warning case 1: *_p++ = _val; /* fallthrough */ ^ [[fallthrough]]; /usr/local/include/SDL2/SDL_stdinc.h:447:9: note: insert 'break;' to avoid fall-through case 1: *_p++ = _val; /* fallthrough */ ^ break; 3 errors generated.
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Mat M authored
video_core: gl_shader_decompiler: Fix implicit fallthrough errors.
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bunnei authored
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bunnei authored
loader/nso: Resolve moves not occurring in DecompressSegment
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Mat M authored
service: hid: npad: Fix implicit fallthrough errors.
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bunnei authored
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bunnei authored
service/time: Minor changes
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bunnei authored
memory/slab_heap: Make use of static_cast over reinterpret_cast
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Lioncash authored
This is already initialized within the class body.
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Lioncash authored
This doesn't modify internal member state.
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- 17 Apr, 2020 11 commits
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Lioncash authored
Many of these implementations are used to implement a polymorphic interface. While not directly used polymorphically, this prevents virtual destruction from ever becoming an issue.
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Lioncash authored
These aren't used, so they should be removed to reduce compilation warnings.
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bunnei authored
externals: Update fmt to 6.2.0
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bunnei authored
common/file_util: Allow access to files on network shares
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Lioncash authored
Casting from void* with static_cast is permitted by the standard, so we can just make use of that instead.
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Lioncash authored
Given the std::vector was const, an automatic move out of the function could not occur. We can allow automatic return value optimizations to occur by making the buffer non-const.
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Lioncash authored
Previously const objects were being std::moved, which results in no move actually occurring. This resolves that.
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Mat M authored
video_code: Fix implicit switch fallthrough.
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Markus Wick authored
Since yesterday, this breaks the build on linux. So let's fix it.
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Lioncash authored
Keeps the library up to date.
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ReinUsesLisp authored
Nvidia recently introduced a new memory type for data streaming (awesome!), but yuzu was assuming that all heaps had enough memory for the assumed stream buffer size (256 MiB). This worked fine on AMD but Nvidia's new memory heap was smaller than 256 MiB. This commit changes this assumption and allocates a bit less than the size of the preferred heap, with a maximum of 256 MiB (to avoid allocating all system memory on integrated devices). - Fixes a crash on NVIDIA 450.82.0.0
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