- 21 Nov, 2023 7 commits
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t895 authored
Normally we save paths with '/' as the delimiter for each segment but when you manually select a network drive instead of using a mapped location, this would break. This ensures that if the read filesystem location starts with '//', we keep that pattern.
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t895 authored
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t895 authored
Exposes options for initializing, unloading, reloading, and saving settings that let us update the config much more granularly based on what's happening in the UI.
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t895 authored
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t895 authored
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t895 authored
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t895 authored
Replaces every way of handling config for each frontend with SimpleIni. frontend_common's Config class is at the center where it saves and loads all of the cross-platform settings and provides a set of pure virtual functions for platform specific settings. As a result of making config handling platform specific, several parts had to be moved to each platform's own config class or to other parts. Default keys were put in platform specific config classes and translatable strings for Qt were moved to shared_translation. Default hotkeys, default_theme, window geometry, and qt metatypes were moved to uisettings. Additionally, to reduce dependence on Qt, QStrings were converted to std::strings where applicable.
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- 20 Nov, 2023 6 commits
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Narr the Reg authored
Implemented qlaunch version of the controller applet
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liamwhite authored
android: Use file picker intent for save exporter
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liamwhite authored
android: Select recently played games by default in search tab
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liamwhite authored
android: Allow up to 400% for the limit speed percent setting
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Narr the Reg authored
service: hid: Ensure resource manager is initialized
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Squall-Leonhart authored
Ensures the proper initialization of the IActiveVibrationDeviceList. By using GetResourceManager() instead of resource_manager, we make sure that the IActiveVibrationDeviceListis initialized before it's used, preventing potential null issues. Fixes #12088
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- 19 Nov, 2023 16 commits
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t895 authored
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t895 authored
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t895 authored
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t895 authored
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liamwhite authored
renderer_vulkan: ignore viewport stores on non-supporting drivers
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liamwhite authored
qt: fix linux build
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FrozenAra authored
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Liam authored
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Liam authored
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liamwhite authored
Vulkan: Be more generous with pipeline workers for Android
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liamwhite authored
Query Cache: Disable write syncing on Android
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liamwhite authored
Improved shortcut: add games in applist for Windows, question for sta…
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liamwhite authored
shader_recompiler: add byteswap pattern workaround for Nvidia
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liamwhite authored
gl_graphics_pipeline: GLASM: Fix transform feedback attribs buffer mode
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liamwhite authored
Buffer Cache: Eliminate clears on Indirect buffers
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Fernando Sahmkow authored
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- 18 Nov, 2023 7 commits
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Fernando Sahmkow authored
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Ameer J authored
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Ameer J authored
GL_SEPARATE_ATTRIBS only applies when multiple buffers are being used, else GL_INTERLEAVED_ATTRIBS handles the cases for a single buffer with potentially more than one attribute
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Ameer J authored
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liamwhite authored
opus: fix stereo stream count check in multistream decoder object
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liamwhite authored
nvnflinger: use graphic buffer lifetime for map handle
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liamwhite authored
nvnflinger: implement consumer abandonment
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- 17 Nov, 2023 3 commits
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Liam authored
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liamwhite authored
service: hid: Introduce firmware settings and update activate controller calls
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Narr the Reg authored
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- 16 Nov, 2023 1 commit
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liamwhite authored
service: hid: Implement xpad calls
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