- 17 Dec, 2023 1 commit
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Liam authored
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- 16 Dec, 2023 15 commits
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liamwhite authored
set: add cstddef for offsetof macro
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liamwhite authored
gl_buffer_cache: Fix tfb binding typo
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liamwhite authored
renderer_vulkan: cap async presentation frame count
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liamwhite authored
android: Game Properties
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liamwhite authored
vi: fix confusion between closing and destroying layers
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Liam authored
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Ameer J authored
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liamwhite authored
Make system settings persistent across boots
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liamwhite authored
nce: implement instruction emulation for misaligned memory accesses
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liamwhite authored
Improve path splitting speed
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liamwhite authored
video_core: use interval map for page count tracking
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liamwhite authored
common: use memory holepunching when clearing memory
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liamwhite authored
service: hid: Allow to create multiple instances of shared memory
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liamwhite authored
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Kelebek1 authored
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- 15 Dec, 2023 4 commits
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Liam authored
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Liam authored
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Liam authored
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Narr the Reg authored
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- 14 Dec, 2023 4 commits
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Liam authored
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Narr the Reg authored
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Narr the Reg authored
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liamwhite authored
ci: fix homebrew installation issue in actions runner images
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- 13 Dec, 2023 1 commit
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Liam authored
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- 12 Dec, 2023 15 commits
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t895 authored
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t895 authored
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t895 authored
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t895 authored
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t895 authored
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t895 authored
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t895 authored
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t895 authored
Allows us to correctly parse update metadata
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t895 authored
Previously we relied on a stateflow for reloading state. Now we use an atomic boolean.
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t895 authored
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t895 authored
The original implementation exposed here was fundamentally broken where it would not export or import all of your saves depending on your user profile configuration
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t895 authored
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t895 authored
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t895 authored
Unused in this PR, but will be useful later
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t895 authored
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