- 30 Mar, 2020 2 commits
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Nguyen Dac Nam authored
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Nguyen Dac Nam authored
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- 29 Mar, 2020 2 commits
- 28 Mar, 2020 6 commits
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bunnei authored
am: Implement VR related APIs
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bunnei authored
services: hid: Stub InitializeSevenSixAxisSensor.
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bunnei authored
Port citra-emu/citra#5089: "Set render window's focus policy to Qt::StrongFocus"
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bunnei authored
Port citra-emu/citra#4906: "citra_qt: fix the stuck in fullscreen mode"
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bunnei authored
Port citra-emu/citra#5093: "Replace non-commercial icons"
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FearlessTobi authored
Co-Authored-By: Valentin Vanelslande <vvanelslandedev@gmail.com>
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- 27 Mar, 2020 8 commits
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Guo Yunhe authored
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Vitor K authored
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Fernando Sahmkow authored
engines/const_buffer_engine_interface: Store image format and types
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bunnei authored
- Used by Super Smash Bros. Ultimate v7.0.0.
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bunnei authored
- Used by Super Smash Bros. Ultimate.
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perillamint authored
Implement (and stub) VR related APIs in AM sysmodule. This fixes issue #2938
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ReinUsesLisp authored
This information is required to properly implement SULD.B. It might also be handy for all image operations, since it would allow us to implement them on devices that require the image format to be specified (on desktop, this would be AMD on OpenGL and Intel on OpenGL and Vulkan).
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Mat M authored
maxwell_to_vk: implement signedscaled vertex formats
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- 26 Mar, 2020 4 commits
- 25 Mar, 2020 2 commits
- 24 Mar, 2020 4 commits
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James Hughes authored
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James Hughes authored
Added Discord shield and direct link to contribution guide
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bunnei authored
Port citra-emu/citra#5106: "gdbstub: Ensure gdbstub doesn't drop packets crucial to initialization"
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James Rowe authored
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- 23 Mar, 2020 5 commits
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Fernando Sahmkow authored
gl_rasterizer: Use transformed viewport for depth ranges
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Fernando Sahmkow authored
Implement MME shadow RAM
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bunnei authored
sm/controller: Increase PointerBufferSize
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FearlessTobi authored
This increases the PointerBufferSize as a lager one is required by some services. This change is still not hw-accurate, but it is proven to work in Ryujinx. Instead of using a hardcoded size, we should figure out the specific values for each service in the future. Some of them can be taken from Atmosphere: https://github.com/Atmosphere-NX/Atmosphere/search?q=PointerBufferSize.
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FearlessTobi authored
According to Ryujinx, REV8 only added changes on Performance buffer and Wavebuffer DSP command generation. As we don't support any of those, we can just increment the revision number for now.
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- 22 Mar, 2020 7 commits
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makigumo authored
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bunnei authored
core/web_browser: Allow WebApplet to exit gracefully when an error occurs
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namkazy authored
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FearlessTobi authored
Currently, yuzu just freezes when an error occurs while Initializing the WebApplet. From a user perspective, this obviously isn't great as the game just softlocks. With this change, yuzu will call the Finalize method, so to the game it seems like as the user just exited the WebApplet normally. This works around https://github.com/yuzu-emu/yuzu/issues/2852.
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namkazy authored
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namkazy authored
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ReinUsesLisp authored
Implement depth ranges using the transformed viewport instead of the generic one. This matches the current Vulkan implementation but doesn't support negative depth ranges. An update to glad is required for this.
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