- 16 Sep, 2022 1 commit
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FengChen authored
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- 10 Sep, 2022 2 commits
- 09 Sep, 2022 1 commit
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lat9nq authored
video_core: add option for pessimistic flushing
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- 08 Sep, 2022 3 commits
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bunnei authored
Fix Cmake warning for CMP0077
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bunnei authored
CMake: explicitly link mbedcrypto for yuzu-room
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Kyle Kienapfel authored
Doesn't appear to effect anything regular, but in both Linux and Windows builds it looks like our project has all the libraries available for linking. If this feature is turned off, there is only one thing that quit working, when linking yuzu-room it couldn't find a function called mbedtls_base64_decode mbedtls is split into three libraries for some reason: mbedtls mbedx509 mbedcrypto mbedtls_base64_decode is in mbedcrypto
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- 06 Sep, 2022 3 commits
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Narr the Reg authored
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Narr the Reg authored
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bunnei authored
(shader/pipeline)_cache: Raise shader/pipeline cache version
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- 05 Sep, 2022 2 commits
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bunnei authored
input_common: sdl: Always check for motion on reconnect
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Narr the Reg authored
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- 04 Sep, 2022 1 commit
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Vamsi Krishna authored
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- 03 Sep, 2022 6 commits
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Narr the Reg authored
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liamwhite authored
core: ns: Implement pl:s service
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Narr the Reg authored
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Mai authored
ci: Enable building with Visual Studio 2022 (again)
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Mai authored
Qt: Make General->Debug scrollable
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Kyle Kienapfel authored
Configuration -> General -> Debug is getting a bit crowded. yzct12345 submit this originally, so I'm tagging them as a co-author. The original #6714 also modifies the Controls -> Player N sections, but it looks like more work is needed to make the current area scrollable. Co-authored-by: yzct12345 <87620833+yzct12345@users.noreply.github.com>
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- 02 Sep, 2022 3 commits
- 01 Sep, 2022 5 commits
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FearlessTobi authored
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Kelebek1 authored
GetCurrentFocusState SetClockSpeed EnableSixAxisSensorUnalteredPassthrough IsSixAxisSensorUnalteredPassthroughEnabled Get, GetOld SetAndWait, SetAndWaitOld IocParam IocFree
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Kelebek1 authored
replace it with alignas() and a C array
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Mai authored
Update translations (2022-09-01)
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The yuzu Community authored
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- 31 Aug, 2022 3 commits
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Morph authored
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Morph authored
Since the following commit: https://github.com/yuzu-emu/yuzu/commit/a83a5d2e4c8932df864dd4cea2b04d87a12c8760 , many games will refuse to boot unless the shader/pipeline cache has been invalidated.
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Fernando S authored
video_code: support rectangle texture
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- 30 Aug, 2022 1 commit
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Morph authored
Since the following https://developercommunity.visualstudio.com/t/Type-alias-lookup-failure-within-paramet/10039150 compiler bug has been fixed, we can finally build with VS 2022 again.
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- 28 Aug, 2022 1 commit
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bunnei authored
video_core: vulkan: rasterizer: Workaround on viewport swizzle on AMD
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- 27 Aug, 2022 8 commits
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FearlessTobi authored
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FearlessTobi authored
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FearlessTobi authored
Correctly handle token decoding when '=' has been trimmed by the backend server. Co-Authored-By: liushuyu <liushuyu011@gmail.com>
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FearlessTobi authored
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FearlessTobi authored
Broadcasts should only be sent when the broadcast IP is used. They should also only be received when SO_BROADCAST is enabled.
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FearlessTobi authored
Makes it easier for users to recognize connection errors caused by different game versions.
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FearlessTobi authored
This allows us to have a 10x higher throughput of packets by using a much shorter waiting time.
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FearlessTobi authored
Prevents yuzu from crashing when the BSD service is created a second time.
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