- Oct 11, 2023
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Squall-Leonhart authored
Fixed an error on my part, in the last change I had mistakenly passed unadjusted block info into FullUploadSwizzles and UnswizzleImage Revert (my mistaken changing of) the construction of SwizzleParameters in UnswizzleImage and FullUploadSwizzles to use level_info.block instead of info.block. This ensures that the block information used in the swizzling process is correctly adjusted for each mip level.
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- Sep 19, 2023
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Squall-Leonhart authored
The partial revert was not enough for Tsukihime, this might do the trick
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- Sep 18, 2023
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Squall Leonhart authored
The If block in this change was causing some 2D textures to be treated as if their mip 0 was a 3D Slice, this could be ascertained as the same texture viewed from different distances would render fine, but then close up would look like a decoding failure. It also resulted in some 3D ASTC textures not being scaled appropriate leading to broken graphical effects such as the jagged TOTK recall animation being a circle, as the If block was only accepting the image based on its original info without any adjustments applied.
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- Sep 11, 2023
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Kelebek1 authored
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- Aug 13, 2023
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Kelebek1 authored
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- Aug 06, 2023
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Ameer J authored
- Jul 03, 2023
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gidoly authored
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- Jul 02, 2023
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Kelebek1 authored
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- Jul 01, 2023
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GPUCode authored
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- Jun 29, 2023
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Fernando Sahmkow authored
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Fernando Sahmkow authored
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- Jun 28, 2023
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GPUCode authored
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- Jun 22, 2023
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Kelebek1 authored
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- Jun 17, 2023
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FengChen authored
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Wollnashorn authored
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- Jun 16, 2023
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Wollnashorn authored
The previous approach of storing pointers returned by `GetGraphicsSampler`/`GetComputeSampler` caused UB, as these functions can cause reallocation of the sampler slot vector and therefore invalidate the pointers
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- Jun 15, 2023
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Wollnashorn authored
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Wollnashorn authored
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- Jun 14, 2023
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Liam authored
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- Jun 08, 2023
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Liam authored
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- Jun 02, 2023
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ameerj authored
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- May 25, 2023
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Liam authored
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- May 24, 2023
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Fernando Sahmkow authored
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Fernando Sahmkow authored
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Fernando Sahmkow authored
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- May 23, 2023
- May 22, 2023
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Liam authored
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- May 11, 2023
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Kelebek1 authored
Allow Fermi blit accelerate to add src/dst to the cache if they don't exist already. Use ScratchBuffers in the software blit path.
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- May 09, 2023
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Fernando Sahmkow authored
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- May 07, 2023
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Fernando Sahmkow authored
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Fernando Sahmkow authored
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Fernando Sahmkow authored
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Fernando Sahmkow authored
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Fernando Sahmkow authored
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Fernando Sahmkow authored
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Fernando Sahmkow authored
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- May 06, 2023
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Kelebek1 authored
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