- 14 Jul, 2020 5 commits
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lat9nq authored
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lat9nq authored
Creates a new function that can be expanded later to fix other settings that are known to cause emulation errors across executables.
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lat9nq authored
Another error that got pass me and only noticed when I was doing the per-game settings UI rework. This prevents asynchronous GPU emulation from being disabled while multi core is enabled as a result of a poorly put together per-game config.
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LC authored
cmake: pass libusb include directory
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Ameer authored
Remnant of an early implementation.
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- 13 Jul, 2020 1 commit
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Jan Beich authored
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- 12 Jul, 2020 15 commits
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Rodrigo Locatti authored
CMakeLists: Enable usage of C++20 on Linux
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Lioncash authored
This also fixes building on Linux with C++20, so we can enable it across the board for all OSes that we officially support.
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Rodrigo Locatti authored
CMakeLists: Correct boost asio disabling define name
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Lioncash authored
Previously the name of the define was missing the BOOST_ prefix.
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Rodrigo Locatti authored
CMakeLists: Disable concepts in boost asio
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Lioncash authored
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Fernando Sahmkow authored
vfs_real: Fix MoveFile
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LC authored
CMakeLists: Make use of /std:c++latest on MSVC
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bunnei authored
frontend: Add support to batch install files to NAND
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Tobias authored
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LC authored
Fix Discord invite link
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Morph authored
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bunnei authored
AM: fix GetDesiredLanguage:
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bunnei authored
vk_rasterizer: Pass <pSizes> to CmdBindVertexBuffers2EXT
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bunnei authored
CMakeLists: Do not search for system libusb on macOS
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- 11 Jul, 2020 8 commits
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bunnei authored
Revert "Port citra-emu/citra#5441: "Common: remove a mod from AlignUp""
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bunnei authored
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bunnei authored
Port citra-emu/citra#5441: "Common: remove a mod from AlignUp"
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Marshall Mohror authored
In cases where the size is not a known constant when inlining, AlignUp<std::size_t> currently generates two 64-bit div instructions. This generates one div and a cmov which is significantly cheaper.
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MerryMage authored
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Lioncash authored
Provides the buildbot with one builder that is always tracking the latest version of the C++ standard, allowing us to progressively rectify our code and amend any differences between standards over time instead of waiting for a complete standard change, potentially breaking a lot of code all at once.
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bunnei authored
service: Update function tables
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bunnei authored
KeyManager: Prevent writing of invalid keys
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- 10 Jul, 2020 11 commits
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ReinUsesLisp authored
This has been fixed in Nvidia's public beta driver 451.74. The previous beta driver will be broken, people using these will have to update.
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bunnei authored
cmake: drop dependency on QtOpenGL
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bunnei authored
CMakeLists: Update fmt to 7.0.1
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Lioncash authored
Keeps the package up to date with the latest major release of fmt. This version brings in quite a bit of improvements, such as code size reduction, etc.
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David authored
CMakeLists: Use lower-case command names
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Lioncash authored
Our convention uses lower-case command names, so this is just a consistency change.
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Morph authored
The file wasn't closed prior to being renamed / moved, throwing an error that states "The process cannot access the file because it is being used by another process." Fix this by closing the file prior to a rename / move operation. Fixes saving in Luigi's Mansion 3 and KATANA KAMI: A Way of the Samurai Story.
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Morph authored
If the keys are zero, don't write them to the autogenerated file.
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Morph authored
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Morph authored
- Remove the overwrite files checkbox, it will always overwrite - The progressbar now reflects the progress in terms of data transferred.
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Morph authored
Key issues fixed: - Progress dialog showing up as white/hanging/getting stuck/unresponsive. Key changes: - Progress dialog now shows progress as a function of all files instead of per nca within a file. - Overwrite existing files will overwrite all files in the selection.
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