- 31 Mar, 2020 1 commit
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Nguyen Dac Nam authored
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- 30 Mar, 2020 11 commits
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namkazy authored
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namkazy authored
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namkazy authored
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namkazy authored
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Nguyen Dac Nam authored
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namkazy authored
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Nguyen Dac Nam authored
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Nguyen Dac Nam authored
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Nguyen Dac Nam authored
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Nguyen Dac Nam authored
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Nguyen Dac Nam authored
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- 29 Mar, 2020 2 commits
- 28 Mar, 2020 6 commits
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bunnei authored
am: Implement VR related APIs
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bunnei authored
services: hid: Stub InitializeSevenSixAxisSensor.
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bunnei authored
Port citra-emu/citra#5089: "Set render window's focus policy to Qt::StrongFocus"
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bunnei authored
Port citra-emu/citra#4906: "citra_qt: fix the stuck in fullscreen mode"
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bunnei authored
Port citra-emu/citra#5093: "Replace non-commercial icons"
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FearlessTobi authored
Co-Authored-By: Valentin Vanelslande <vvanelslandedev@gmail.com>
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- 27 Mar, 2020 8 commits
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Guo Yunhe authored
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Vitor K authored
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Fernando Sahmkow authored
engines/const_buffer_engine_interface: Store image format and types
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bunnei authored
- Used by Super Smash Bros. Ultimate v7.0.0.
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bunnei authored
- Used by Super Smash Bros. Ultimate.
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perillamint authored
Implement (and stub) VR related APIs in AM sysmodule. This fixes issue #2938
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ReinUsesLisp authored
This information is required to properly implement SULD.B. It might also be handy for all image operations, since it would allow us to implement them on devices that require the image format to be specified (on desktop, this would be AMD on OpenGL and Intel on OpenGL and Vulkan).
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Mat M authored
maxwell_to_vk: implement signedscaled vertex formats
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- 26 Mar, 2020 4 commits
- 25 Mar, 2020 2 commits
- 24 Mar, 2020 4 commits
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James Hughes authored
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James Hughes authored
Added Discord shield and direct link to contribution guide
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bunnei authored
Port citra-emu/citra#5106: "gdbstub: Ensure gdbstub doesn't drop packets crucial to initialization"
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James Rowe authored
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- 23 Mar, 2020 2 commits
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Fernando Sahmkow authored
gl_rasterizer: Use transformed viewport for depth ranges
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Fernando Sahmkow authored
Implement MME shadow RAM
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