- 20 Dec, 2023 3 commits
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Fernando S authored
nce: fix read size in simd immediate emulation
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Fernando S authored
shader_recompiler: use minimal clip distance array
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Fernando S authored
renderer_vulkan: work around turnip binding bug in a610
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- 19 Dec, 2023 16 commits
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liamwhite authored
gl_buffer_cache: Reintroduce NV_vertex_buffer_unified_memory
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Ameer J authored
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Ameer J authored
Workaround Nvidia drivers complaining when a buffer is bound as both a vertex buffer and transform feedback buffer
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Liam authored
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Charles Lombardo authored
yuzu: Read/Save category Paths
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Liam authored
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Narr the Reg authored
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Fernando S authored
renderer_vulkan: allow up to 7 swapchain images
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Fernando S authored
android: add oboe audio sink
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Fernando S authored
fs: implement OpenDirectoryMode
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Fernando S authored
Revert "video_core: use interval map for page count tracking"
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Fernando S authored
nvnflinger: mark buffer as acquired when acquired
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liamwhite authored
yuzu: Make language persistent and remove symbols_path
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Liam authored
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Liam authored
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Narr the Reg authored
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- 18 Dec, 2023 5 commits
- 17 Dec, 2023 6 commits
- 16 Dec, 2023 10 commits
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Liam authored
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liamwhite authored
set: add cstddef for offsetof macro
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liamwhite authored
gl_buffer_cache: Fix tfb binding typo
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liamwhite authored
renderer_vulkan: cap async presentation frame count
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liamwhite authored
android: Game Properties
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liamwhite authored
vi: fix confusion between closing and destroying layers
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Liam authored
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Liam authored
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Liam authored
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Kelebek1 authored
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