- 15 Sep, 2022 1 commit
-
-
Lioncash authored
These are used as read-only arrays, so we can make the data read-only and available at compile-time. Now constructing an AudioDevice no longer needs to initialize some tables
-
- 13 Sep, 2022 1 commit
-
-
Mai authored
input_common: Increase mapping timer from 2.5 seconds to 4 seconds
-
- 12 Sep, 2022 2 commits
- 11 Sep, 2022 1 commit
-
-
german77 authored
-
- 10 Sep, 2022 3 commits
- 09 Sep, 2022 1 commit
-
-
lat9nq authored
video_core: add option for pessimistic flushing
-
- 08 Sep, 2022 3 commits
-
-
bunnei authored
Fix Cmake warning for CMP0077
-
bunnei authored
CMake: explicitly link mbedcrypto for yuzu-room
-
Kyle Kienapfel authored
Doesn't appear to effect anything regular, but in both Linux and Windows builds it looks like our project has all the libraries available for linking. If this feature is turned off, there is only one thing that quit working, when linking yuzu-room it couldn't find a function called mbedtls_base64_decode mbedtls is split into three libraries for some reason: mbedtls mbedx509 mbedcrypto mbedtls_base64_decode is in mbedcrypto
-
- 06 Sep, 2022 3 commits
-
-
Narr the Reg authored
-
Narr the Reg authored
-
bunnei authored
(shader/pipeline)_cache: Raise shader/pipeline cache version
-
- 05 Sep, 2022 2 commits
-
-
bunnei authored
input_common: sdl: Always check for motion on reconnect
-
Narr the Reg authored
-
- 04 Sep, 2022 2 commits
-
-
Vamsi Krishna authored
-
Kelebek1 authored
-
- 03 Sep, 2022 6 commits
-
-
Narr the Reg authored
-
liamwhite authored
core: ns: Implement pl:s service
-
Narr the Reg authored
-
Mai authored
ci: Enable building with Visual Studio 2022 (again)
-
Mai authored
Qt: Make General->Debug scrollable
-
Kyle Kienapfel authored
Configuration -> General -> Debug is getting a bit crowded. yzct12345 submit this originally, so I'm tagging them as a co-author. The original #6714 also modifies the Controls -> Player N sections, but it looks like more work is needed to make the current area scrollable. Co-authored-by: yzct12345 <87620833+yzct12345@users.noreply.github.com>
-
- 02 Sep, 2022 4 commits
- 01 Sep, 2022 5 commits
-
-
FearlessTobi authored
-
Kelebek1 authored
GetCurrentFocusState SetClockSpeed EnableSixAxisSensorUnalteredPassthrough IsSixAxisSensorUnalteredPassthroughEnabled Get, GetOld SetAndWait, SetAndWaitOld IocParam IocFree
-
Kelebek1 authored
replace it with alignas() and a C array
-
Mai authored
Update translations (2022-09-01)
-
The yuzu Community authored
-
- 31 Aug, 2022 3 commits
-
-
Morph authored
-
Morph authored
Since the following commit: https://github.com/yuzu-emu/yuzu/commit/a83a5d2e4c8932df864dd4cea2b04d87a12c8760 , many games will refuse to boot unless the shader/pipeline cache has been invalidated.
-
Fernando S authored
video_code: support rectangle texture
-
- 30 Aug, 2022 1 commit
-
-
Morph authored
Since the following https://developercommunity.visualstudio.com/t/Type-alias-lookup-failure-within-paramet/10039150 compiler bug has been fixed, we can finally build with VS 2022 again.
-
- 28 Aug, 2022 1 commit
-
-
bunnei authored
video_core: vulkan: rasterizer: Workaround on viewport swizzle on AMD
-
- 27 Aug, 2022 1 commit
-
-
FearlessTobi authored
-